Quests and Legends: Latest News

Note that the regularly scheduled restart is every week on Tuesdays, about 6pm server [time (about 1pm central USA time). Any changes below will go live after this restart.

Tuesday, May 14, 2024
- Fixed a bug with the visibility of the master storage and loot bag.
- Ice Mage Spells: Buffed the spell effect; it will now freeze/paralyze the target! Max is 5 seconds, at 5k level.
- Ice Mage Spells: Updated Description in many places; At higher spell levels a freezing effect is applied on the target causing cold damage and freezing them!
- Ice Mage Frost Effect: The chance to freeze and freeze duration depend on the creature's spell resistance, and the caster's luck score, the specific spell level and magery skill!
- Quality of Life: Added new enhanced runebook with important prefixed locations. New avatars start with this item. Can be purchased at gold stones for 50k.
Tuesday, April 30, 2024
- Quality of Life: In many places where your gold amount is checked for purchases, your account gold will now consider if you have platinum, and brake the difference appropriately.
- Quality of Life: The bank balance in the gold pouch will now be shown with commas.
news
Tuesday, April 23, 2024
- The profession starting locations have been added to the rune library.
- Rune Fragments can now be purchased with voting tokens from the vendor stone at Britain bank.
- A Mooncoin can now be purchased with voting tokens from the vendor stone at Britain bank.
- Lockpick added to the Master Key in Tools-Regular.
- Added increase Bag of Holding Increase Capacity (+10) Deed. Can be purchased using voting tokens from the vendor stone at Britain bank.
- Fixed some typos in the descriptions of some profession starting locations.
- Quality of Life: when you hunt an elemental mage, if they drop a book it will now go automatically in the corresponding tome if you have one in your pack and the spell level is less than 5k (you receive a message). Recall that only the killer of an elemental mage can get the drop, not their pets.
Tuesday, April 16, 2024
- New Host! IP: 74.208.75.122 (or qaluo.ddns.net), Port: 2593
- Added Unique Deed: Luck of Midas (Increase Luck +500 Deed, 5k cap).
- Fixed the encoding problems in our custom web pages (commands [shardwebsite, [news, [status, [rankingsweb and [ShowChallengeRifts).
- Fixed several commands that open a browser to point to the right links.
- Fixed the [myguild command time messages.
Tuesday, January 16, 2024
- Added command abbreviations for elemental spells: CSS for CastEarthSpell, CES for CastEtherSpell, CFS for CastFireSpell and CIS for CastIceSpell.
- Vorpal Bunny: Follower slots requirement reduced to 1.

Tuesday, January 2, 2024
- Festive Hat: This unique Christmas gift will now work with any type of bow and special ammo.
- Galleon: Fixed some bugs regarding the mooring line and cannons.

Tuesday, December 5, 2023
- Added Enhanced Fishing Pole. This acts as a weapon as well (a spear) and can be modified using the enhanced tome of blacksmithy, add deeds to it etc. Starter item, 100k at gold vendor stones.

Tuesday, October 3, 2023
- Fixed some problems with a reputation quest.

- Mongbats are now tameable.

- Fixed a problem with gold showers still occurring in challenge rifts by certain creatures.

- Wild versions of certain animals have been removed (like great harts).

Tuesday, September 19, 2023
- Fixed some messages when stepping over the automated guild pads (Entry Skills Check).

- Challenge Rifts: If a creature is supposed to do a gold shower in The Waste (like a champion from champion spawns), instead it will deposit 300000-500000gp in the account of its killer only. If your pet lands the killing blow, no gold is awarded. This will mitigate the issue with gold left on the ground in rifts.

- Enabled Profession Ability: Improved Quantity
Your ability to craft items becomes unmatched, granting you a chance for up to double the quantity of a stackable item you make!
Professions: Alchemist, Blacksmith, Carpenter, Cook, Fletcher, Quartermaster, Scribe, Tailor, Tinker, Artificer.
Quartermaster gets this property nomatter what item they craft from the regular craft menus!
Artificer does not get this property when crafting using regular craft menus. Instead, he receives up to double the amount from unraveling!

Tuesday, September 12, 2023
- Added New Currency, Rune Fragment:
Used as currency with Hephaestus' Mondain Rune Stock vendor stone.
Collected in the Gold Pouch.
You must have a gold pouch in your backpack when you double click the vendor stone.
Can be purchased at the stone for 10 million gp.

- Player Vendors: You can no longer sell a shrunk pet. This is an exploit since the pets go into the seller's stables not the shrunk item. To trade pets, single click and choose transfer from the context menu.

- Runewords: All runewords that yield gold (they depend on Hris rune) are capped at 100gp, except for the Golden Fleece runeword, which is capped at 1000gp.

- Enlightenment (Thil Thil Thil Thil Thil Thil Tia Os Mie):
Adds Hit Harm on hit property [50-100] (if placed on a weapon).
Adds Bonus to Strength, Intelligence and Dexterity [20-30].
Adds all types of resistances [50-100] (if placed on an armour).
The wearer becomes immune to cold attacks (placed on any item).
Use Best Skill (if placed on a weapon)
Minimum Damage [15 - 20] (if placed on a weapon).
Maximum Damage [21 - 30] (if placed on a weapon).

- Oath of Honor (Fot Fot Dire Os Fot Fot Nos Fot Fot):
Adds Hit Fireball on hit property [50-100] (if placed on a weapon)
Adds all types of resistances [50-100] (if placed on an armour).
The wearer becomes immune to fire attacks (placed on any item).
Use Best Skill (if placed on a weapon)
Minimum Damage [15 - 20] (if placed on a weapon).
Maximum Damage [21 - 30] (if placed on a weapon).

- Jaskier's Tricks (Fot Mie Kera Tia Cri Sos Thil Asim):
Adds 5 single target on hit properties [50-100] (if placed on a weapon)
Adds all types of resistances [50-100] (if placed on an armour).
Lower Reagent Cost [75%-100%]
Spell Damage [150%-200%]
Lower Mana Cost [50%-80%]
Spell Channeling
On Hit Discord the target based on attackers luck score (if placed on a weapon)
The wearer becomes immune to discord attacks (if placed on an armour).
Use Best Skill (if placed on a weapon)
Minimum Damage [15 - 20] (if placed on a weapon).
Maximum Damage [21 - 30] (if placed on a weapon).

- Death's Embrace (Ste Dire Ste Dire Ste Dire):
Weapon Damage and Speed [100%-150%] (if placed on a weapon)
Direct Damage [50%-100%] (if placed on a weapon, rest is physical damage)
Use Best Skill (if placed on a weapon)
Adds 2 slayer properties, randomly selected (if placed on a weapon).
Minimum Damage [15 - 20] (if placed on a weapon).
Maximum Damage [21 - 30] (if placed on a weapon).
On Hit has a chance up to 50% to decrease the target's health by 10% based on the owner's Luck (if placed on a weapon)
The wearer has a chance up to 50% to take 10% less damage based on their Luck score (if placed on an armour).

- Golden Fleece (Met Hris Hris Hris Hris Hris Hris Met):
On Hit Steals Gold based on the target's fame (if placed on a weapon, caps at 1000gp)
Steals Gold based on the wearer's Luck Score when taking any damage (if placed on an armour, caps at 1000gp).

- Obscurity (Sos Asim Mie Os Hris):
Lower Reagent Cost [50%-100%]
Spell Damage [100%-200%]
Lower Mana Cost [50%-80%]
Adds 3 leech on hit properties at levels [50 - 100] (if placed on a weapon).
Adds all types of resistances [50-100] (if placed on an armour).
Spell Channeling
On Hit Steals Gold based on the target's fame (if placed on a weapon)
Steals Gold based on the wearer's Luck Score when taking any damage (if placed on an armour).

- Health (Tia Tia Tia Mie Mie Mie):
Adds Hits, Mana and Stamina Regeneration [50 - 100].

- Titan's Arsenal (Asim Mie Mie Hris Mie Nos):
Adds 3 leech on hit properties at levels [50 - 100] (if placed on a weapon).
Adds Strength [30-50].
Adds Hit Points [50-100].
On Hit Steals Gold based on the target's fame (if placed on a weapon)
Steals Gold based on the wearer's Luck Score when taking any damage (if placed on an armour).

- Cheetah's Finery (Os Mie Mie Hris Mie Nos):
Adds all types of resistances [50-100] (if placed on an armour).
Adds Dexterity [30-50].
Adds Stamina [50-100].
On Hit Steals Gold based on the target's fame (if placed on a weapon)
Steals Gold based on the wearer's Luck Score when taking any damage (if placed on an armour).

- Dragon's Call (Sos Mie Mie Hris Mie Nos):
Lower Reagent Cost [50%-100%]
Spell Damage [100%-200%]
Lower Mana Cost [50%-80%]
Adds Intelligence [30-50].
Adds Mana [50-100].
Spell Channeling
On Hit Steals Gold based on the target's fame (if placed on a weapon)
Steals Gold based on the wearer's Luck Score when taking any damage (if placed on an armour).

- Fortune Runeword (Teche Teche Teche Teche Teche):
Luck [3000 - 5000]
On Hit Steals Gold based on the target's fame (if placed on a weapon)
Steals Gold based on the wearer's Luck Score when taking any damage (if placed on an armour).

- Ares' Disciple Runeword (Tia Dire Osm Asim Irid Met Teche Atha):
Luck [1000 - 2000]
On Hit Reduces Strength based on the target's fame (if placed on a weapon)
Restores hit points based on the wearer's Luck Score when taking any damage (if placed on an armour).
Direct Damage [50%-100%] (if placed on a weapon, rest is physical damage)
Use Best Skill (if placed on a weapon)
Adds 3 skills (slots 1 - 3) at levels [20 - 40]. Skills are chosen from the combat group: Anatomy, Parry, Healing, Tactics, Archery, Swords, Macing, Fencing, Wrestling, Focus, Throwing.
Adds 3 leech on hit properties at levels [50 - 100] (if placed on a weapon).
Minimum Damage [20 - 30] (if placed on a weapon).
Maximum Damage [31 - 40] (if placed on a weapon).
Indestructible (no durability).

- Blackthorn's Folly Runeword (SoS Kera Sha Thil Cri Fot Dire Pla):
Lower Reagent Cost [50%-100%]
Spell Damage [100%-200%]
Lower Mana Cost [50%-80%]
On Hit Reduces Dexterity based on the target's fame (if placed on a weapon)
Restores stamina based on the wearer's Luck Score when taking any damage (if placed on an armour).
Use Best Skill (if placed on a weapon)
Casting Focus [5-12] (any item but quiver, sas, cloak, robe, shirt, wizard's hat, sandals and talisman).
Adds all types of damage eater [20-30] (any item but quiver, sas, cloak, robe, shirt, wizard's hat, sandals and talisman).
Adds all types of resonance [20-40] (any item but quiver, sas, cloak, robe, shirt, wizard's hat, sandals and talisman).
Minimum Damage [20 - 30] (if placed on a weapon).
Maximum Damage [31 - 40] (if placed on a weapon).

- Mondain's Trap Runeword (Ste Irid Osm Fot Kera Cri Thil Met):
Balanced Weapon
Spell Channeling
On Hit Reduces Intelligence based on the target's fame (if placed on a weapon)
Restores mana based on the wearer's Luck Score when taking any damage (if placed on an armour).
Adds all types of area damage [50-100] (if placed on a weapon).
Adds all types of resistances [50-100] (if placed on an armour).
Use Best Skill (if placed on a weapon).
Adds 2 slayer properties, randomly selected (if placed on a weapon).
Adds 3 skills (slots 1 - 3) at levels [20 - 40]. Skills are chosen from the wilderness group: Camping, Herding, Animal Lore, Animal Taming, Tracking, Veterinary.
Minimum Damage [20 - 30] (if placed on a weapon).
Maximum Damage [31 - 40] (if placed on a weapon).

- Lord British's Majesty Runeword (Sha Fot Dire Kera Cri Ste Nos Thil Irid Mie):
Balanced Weapon
Spell Channeling
Adds all types of single target on hit properties [50-100] (if placed on a weapon)
On Hit Restores All Stats based on the target's fame (if placed on a weapon)
Restores All Stats based on the wearer's Luck Score when taking any damage (if placed on an armour).
Adds all types of resistances [50-100] (if placed on an armour).
Direct Damage [50%-100%] (if placed on a weapon, rest is physical damage)
Adds 2 slayer properties, randomly selected (if placed on a weapon).
Use Best Skill (if placed on a weapon)
Adds 3 skills (slots 1 - 3) at levels [20 - 40]. Skills are chosen from the bardic group: Peacemaking, Discordance, Provocation, Musicianship.
Minimum Damage [20 - 30] (if placed on a weapon).
Maximum Damage [31 - 40] (if placed on a weapon).

Tuesday, September 5, 2023
- Inscription tome: Combine Power Scroll ability now works with the Master Key.

- [Buyinbulk for any regular gem: Price is now 250k.

- Challenge rifts: The amounts of several types of reward drops upon rift completion have been re-balanced. Specifics:
A check is made in many places to determine whether an item will be rewarded.
The drop check depends on the rift level, and it is passed up to 100% for level 150.
More precisely, the chance is (rift level)/150 to pass the check. The following assumes the check is passed, unless a check is not needed and it is a 100% drop.
[x-y] denotes a random integer from x to y.
Previous rewards adjusted as follows:
Regular gems and reagents amount is [10-level * 20].
Potent gems and reagents amount is [1-level * 2].
Silver amount is level*[20-25], 100% drop, no check performed.
Earth, Ether, Fire and Ice spellbooks follow the same chances as the drop rates from corresponding elemental magi. A hundered spellbooks are added to the tome.
Bank check amount is level *[50000-100000], 100% drop, no check performed.
Elemental dust amount is level *[2000-3000], 100% drop, no check performed.
Crystalline Blackrock amount is [5, level *10], 100% drop, no check performed.
Quest Tokens amount is [5, level *10], 100% drop, no check performed.
Voting tokens have been removed from the drops table.
Power Scroll Tokens have been removed from the drops table.
Craft Protection Tokens have been removed from the drops table.
Any regular ingot amount is [100, level *200].
Up to 10 choose power scroll deeds: chance for a specific PS level to drop depends on the PS level, e.g., a choose level 145 PS has 1% chance, a 140 PS 3% etc.
New rewards added to the drop table:
Up to 10 special deeds, randomly chosen from the following: Luck Increase 200, Luck Increase 500, Increase Velocity, Increase Range Deed, Bonus Mana, Bonus Int, Bonus Dex, Bonus Stam, Bonus Str, Bonus Hits, Hit Cold Area, Hit Energy Area, Hit Poison Area, Hit Fire Area, Levelable Half Level.

- Teleportation Wand: All shrine locations have been added under 'places of interest' for the Ilshenar and Iolcus facets.

- [NewSkillMountId command: Polar bear id is now allowed.

- Master Key: Fixed a problem with stolen evo eggs not being movable.

- Master Key: Fixed a problem where the decanter was collected as pitcher.

- Hephaestus' Notes on Runeword Making: Now works with the Master Key. Runeword making is still disabled.

- Crafter Challenge: The ingredients container no longer drops as reward on successful completion of the challenge.

- [Weaponabilities Gump: Buttons have been removed from the gump. Use the command [weaponabilities 0 or 1 to choose your primary or secondary ability in your macro.

- [selfres command: A 30 second cooldown between command uses has been added.

- Fixed a bug/exploit with the craftable spells tome and summoning.

- Added Hephaestus' Mondain Rune Stock vendor stone. Near Hephaestus in Gokuraku. The prices may be adjusted as needed.

- Added Anti-spam system:
A player can now cast up to 100 commands in 10 seconds before they are disconnected.
A message is send to the player with the current command count every 10 seconds.

Tuesday, August 29, 2023
- Master Key:
If you have zero of a resource you cannot collect it and the gump will remain open.
If you have less of a resource than the withdraw amount you chose, withdraw amount becomes the amount of resource and the gump will remain open.
- Added Greater strength and greater refreshment potions.

- Cartography tome: Combine SOS ability now works with the Master Key.

- Cartography tome: Combine Treasure maps ability now works with the Master Key. Please note the changes in the skill requirements (gump with info on ability).

- Fixed a bug/exploit with the craftable spells tome and summoning.

Tuesday, August 22, 2023
- Crafter Challenge: There is a flat, 1% chance that a Mondain's common rune (Mie, Os, Nos, Sos, Tia, Asim, Hris) is awarded when you succeed in a challenge!

- Added System: Master Key!
Major quality of life change. No individual keys required anymore. Counts are saved on the player so losing the individual keys will not affect the counts.
Individual keys will be gradually phased out and removed from the shard. Individual keys have been removed from the gold vendor stone.
In order to ensure that your current item counts are properly added to the Master key, a GM command will be run on each player separately.
Make sure you keep all individual keys in a regular bag in your backpack, if you want to add their item counts to the Master key.
The [collectitems command will no longer work on individual keys (except for the Gold Pouch), and it now collects the items in your master key.

- Added Command: [MasterKey opens the master key gump. Abbreviated command (alias) [MK.

- Added Item: Master Key chest. Double click to open the master key gump. New characters created get this item automatically. Existing players will receive this item in their backpack. It is a decoration item, you can toss it and use the command instead if you want.

- The master key chest has been added to the gold vendor stones. Starter item, just in case you don't use the command (10k gp).

- Command SellPrimersBook has been removed. Use command [SellAllPrimers to sell all primers in your master key.

Tuesday, August 15, 2023
- Added Enhanced Runebook: Players will find and use this item in the Rune Library. It streamlines teleporting to certain locations (avoiding the standard checks). Requires no resources to use and the gump persists so you can perform fast, targeted farming!

- Ingredients Key: Added Bag of Sugar on the last page.

- Anti-spam: Added 10 seconds delay between purchases from regular vendors.

- Donate command has been disabled. If you wish to donate an item, drop it in the donation chest in Training Area 1.

- [BuyinBulk command: Blank Scrolls can now be purchased.

- Stone Vendors: Introduced anti-spam; there is a cooldown of 10 seconds between purchases.

- Quality of Life and server lag reduction: Evo insectoid harvest will now be placed into a bag of holding or large or greater or legendary BoH if you have one in your pack, otherwise the harvest will be lost. No more putting stuff at your feet.

- Evo Harvest: If the bag of holding chosen to drop the Evo harvest has more than 1000 items, the harvest is lost.

- Evo Harvest: Chests pulled by fishing have a 60 second lifetime.

- Runewords: Creation and system mechanics
Hephaestus' notes allow you to combine up to 10 runes. There are 20 Mondain runes total. So potentially you could create 10^20=100,000,000,000,000,000,000 runewords...
When you hit the create runeword button, a check is made to see if you have the right number of runes, right order and if the runeword created is one of the existing ones. This should save us some grief.
ATTENTION: Runes will not be replaced if you skrew anything up, including changing your mind because the rolls on the item are not what you wanted. Make sure you study all information here and the wiki before you start crafting!
Not all properties can go into all possible items.
The item properties received will not be automated even though it is doable, so do not expect 10^20 runewords.
Specific Runewords will be added gradually, as we try to balance the system and make runewords based on phenomenal runes something special you can show off!
Added 20 base items that can potentially receive a runeword: Talisman, Ring, Necklace, Bracelet, Earrings, Sandals, Shirt, Robe, Wizard's hat, Helmet, Gloves, Arms, Leggings, Cloak, Quiver, Gorget, Sash, Belt, One handed paladin sword, Two handed axe, Yumi, Studded Chest.
Runewords fall in three main groups depending on which runes were used to create it:
Common Runeword (only common runes used).
Rare Runeword (common and rare runes used).
Phenomenal Runeword (phenomenal and other runes used).
Common Runewords: Properties added to these items do not exceed caps.
Rare Runewords: Properties added to these items exceed caps by up to 50%.
Phenomenal Runewords: Properties added to these items exceed caps by up to 100%.

- Added Runewords!
Common Runewords: Obscurity, Health, Titan's Arsenal, Cheetah's Finery, Dragon's Call.
Rare Runewords: Golden Fleece, Death's Embrace, Jaskier's Tricks, Oath of Honor, Enlightenment.
Phenomenal Runewords: Fortune, Ares' Disciple, Blackthorn's Folly, Mondain's Trap, Lord British's Majesty.

- All Profession Villains now count as repeatable quests on kill.

- Elemental Tomes: All buttons involving casting a spell in the spellbooks and descriptions have been removed. Please use the commands to cast these spells in your macros. See the wiki and website for more info on the commands [casticespell, [castearthspell, [castetherspell, and [castfirespell.

- Elysian Islands, Gokuraku: Added quester npc Hephaestus, the God of the Forge. Completing his quest will give you access to Hephaestus' Notes on Runeword Making.

- Pet Leash: Fixed a bug where every pet was auto-bonded. Only Evolution pets are supposed to auto-bond.

- Mondain's Runes: rarity and drop rates
Runes are split into 3 general rarity groups:
Common runes (Mie, Os, Nos, Sos, Tia, Asim, Hris, in order of rarity within group)
Rare runes (Fot, Cri, Thil, Kera, Dire, Met, Ste, in order of rarity within group)
Phenomenal runes (Teche, Sha, Pla, Osm, Irid, Atha, in order of rarity within group)
Not all creatures can drop all rarity groups!
Rune drop is affected first by the player's luck score up to 1%.
If this first check succeeds then the rune rarity group is checked:
Common rune group chance is 99.9%.
Rare rune group chance is 0.0999%.
Phenomenal rune group chance is 0.0001%.
Once the rarity group is chosen, the rune chosen to drop is affected by rune rarity within the group.

- Mondain's Runes: Creatures that Drop them
Only players who hurt a creature have a chance to get a drop.
Common runes may drop from common champion spawns (or from the quest maker): Barracoon, Semidar, Lord Oaks, Abyssal Infernal, Dragon Turtle, Neira, Ilhenir, Khal Ankur, Mephitis, Primeval Lich, Rikktor, Serado, Corander and The Dark Knight.
Rare and Common runes may drop from: All profession Villains, All peerless (Slasher Of Veils, Travesty, Stygian Dragon, Shimmering Effusion, Monstrous Interred Grizzle, Medusa, Lady Melisande, Dread Horn, Chief Paroxysmus), Vulcan, Jaskier, Erik the Red, Ivar the Boneless, Leif Erikson.
Phenomenal, Rare and Common runes may drop from: Ares, Genie, Hattori Hanzō, World Bosses.

- Added command: [WorldEvent gives information on the current world event! It will tell you if an uber boss exists in the world and where it can be found...

- New Concept: World Event
A single, uber boss roams the world!
The boss will remain in the world until it is killed.
The boss location is randomly chosen, in a similar fashion as with treasure map locations.
The boss facet is randomly chosen and can be any facet except for The Waste and the Elysian Islands.
When the boss is hunted down and killed, a new boss will emerge within 500 minutes.
World bosses are the only creatures that drop 'A Strange Message in a Bottle' (100% chance if the initial Luck check is passed).

- Added World Boss: Kressos, the Treasure Goblin.
This pesky little goblin has horded all of Mondain's runes!
Kressos drops powerscrolls of the treasure hunter and unsavory type.
Anyone hurting him has a chance for rewards.
General rune drop rules apply, but the chances to drop are significantly higher.
Kressos' initial luck check succeeds at 50% not up to 1% (same for all uber bosses).
Kressos' chances for rarity group are as follows (same for all uber bosses).
Common rune group chance is 99.0%.
Rare rune group chance is 0.99%.
Phenomenal rune group chance is 0.01%.
It is one of only a few creatures that can drop phenomenal runes (Teche, Sha, Pla, Osm, Irid, Atha).

- Added World Boss: Harrower, the Destroyer of Souls.
Same rules apply as with every other boss, e.g., Kressos.
This boss drops the usual stat scrolls like the usual Harrower.
Harrower drops powerscrolls of the wilderness and unsavory type.

Tuesday, August 8, 2023
- Challenge Rifts: If the rift or the rifter is bugged and the rift ends in less than 10 seconds, no reward is given and the rift completion is not recorded in the rankings. This can happen if you keep starting then leaving very fast the rift to get a better layout/mob.

- Added Milk Bucket: 200gp at the farmer in the farmer's market (Britain farms). Double click and target a cow, sheep or goat to harvest milk. Must have an empty bottle in your backpack.

- Ingredients Key: Added Milk on the last page.

- Elemental Spells: Healing flames, ether, stone and fog, have now a duration of 2 seconds. Cast delay base reduced to 1 second.

- Bulk Orders: Reduced the cooldown from 30 minutes to 10 minutes.

- Added Mondain's Runes Bag: Gold vendor stones, luxury item, 20 mil. If you have an Enchanted Bag of Holding in your backpack, the rune will go in there.

- Added Mondain's Runes (in order of rarity):
Mie, Os, Nos, Sos, Tia, Asim, Hris, Fot, Cri, Thil, Kera, Dire, Met, Ste, Teche, Sha, Pla, Osm, Irid, Atha
Mie Rune: Adds + 1 to a randomly chosen stat
Os Rune: Adds +1 to a randomly chosen resistance
Nos Rune: Adds a randomly chosen stat requirement
Sos Rune: Adds a randomly chosen spellcasting property
Tia Rune: Adds +1 to a randomly chosen regeneration stat
Asim Rune: Adds +1 to a randomly chosen leech weapon property
Hris Rune: Adds +10 gold reward
Fot Rune: Adds +1 to any single target abilities that cause fire damage
Cri Rune: Adds +1 to any single target abilities that cause cold damage
Thil Rune: Adds +1 to any single target abilities that cause poison damage
Kera Rune: Adds +1 to any single target abilities that cause energy damage
Dire Rune: Adds +1 to any single target abilities that cause direct damage
Met Rune: Turns a single target ability into an area of effect ability
Ste Rune: Adds a randomly selected slayer
Teche Rune: Adds +100 luck
Sha Rune: Adds +1 eater to a randomly selected resistance
Pla Rune: Adds +1 resonance to a randomly selected damage type
Osm Rune: Adds +1 to a randomly selected skill
Irid Rune: Adds +1 to a randomly chosen weapon special ability
Atha Rune: Makes the item indestructible
Every rune adds specific properties and when combined with other runes in the proper order can yield additional properties on crafted items (runewords)!
To see what property a rune can provide, mouse over it (green description).

Tuesday, August 1, 2023
- Profession Villains: They will now behave like the darkfather and can pull you to them. This is to mitigate the exploit of just killing their spawns but you dont fight the boss.

- Profession Villains: The elemental magi spawned by some villains will no longer drop any elemental tomes. Again, it was exploited as above.

- Challenge Rifts: Adjusted rewards of special items, e.g., increased elemental dust, reduced voting tokens and so forth.

- Iolcus facet: Fixed some area transitions.

- Fish basket: Fixed a bug that would make the wrong type of fish returned.

- Adventurer's Log: Fixed exploit where the item could be traded. Can no longer be traded using the trade window.

- Polymorph spells: Spells that change your body id, like lich form, animal form etc, can only be cast if you are not mounted. This is done to avoid an exploit.

- Keys: All Fish, Important Scrolls, Potent items and Gold pouch: Any items retrieved will be placed in an Enchanted Bag of Holding if you have one in your inventory, otherwise in your backpack, and if that fails, at you feet.

- Profession Tome Abilities Activated (these will be adjusted as we go for balance issues)
Feats (profession):
Teach Alchemy (Alchemist),
Teach Spellweaving (Arcanist)
Teach Magery (Archmage)
Teach Begging (Beggar)
Teach Blacksmithy (Blacksmith)
Teach Carpentry (Carpenter)
Teach Cooking (Cook)
Teach Fletching (Fletcher)
Teach Mysticism (Mystic)
Teach Necromancy (Necromancer)
Teach Inscription (Scribe)
Teach Tailoring (Tailor)
Teach Tinkering (Tinker)
Teach Imbuing (Artificer)

- Teaching profession abilities: The ability level affects success chance, up to 100% at level 1k. Similarly, the amount of training received is up to 20% max. The recipient cannot be taught if their skill is higher than the caster, and teaching amount never goes over the skill cap.

Tuesday, July 25, 2023
- Challenge Rifts: Fixed a problem with the guardian corpse not being deleted.

- Challenge Rifts: Fixed a problem with some variables not being reset properly upon failure of the rift and end up restarting in the same rift instance.

- Challenge Rifts: A 20 second cooldown was introduced between restarting a challenge rift.

- Potion Keg: Script support was added for the following potions: MajorGainPotion, MinorGainPotion, RandomGainPotion, QuickGainPotion, ModerateGainPotion, MinoLongrGainPotion, AlchemyGainPotion, AnatomyGainPotion, AnimalLoreGainPotion, AnimalTamingGainPotion, ArcheryGainPotion, ArmsLoreGainPotion, BeggingGainPotion, BlacksmithGainPotion, BushidoGainPotion, CampingGainPotion, CarpentryGainPotion, CartographyGainPotion, ChivalryGainPotion, CookingGainPotion, DetectHiddenGainPotion, DiscordanceGainPotion, EvalIntGainPotion, FencingGainPotion, FishingGainPotion, FletchingGainPotion, FocusGainPotion, ForensicsGainPotion, HealingGainPotion, HerdingGainPotion, HidingGainPotion, ImbuingGainPotion, InscribeGainPotion, ItemIDGainPotion, LockpickingGainPotion, LumberjackingGainPotion, MacingGainPotion, MageryGainPotion, MagicResistGainPotion, MeditationGainPotion, MiningGainPotion, MusicianshipGainPotion, MysticismGainPotion, NecromancyGainPotion, NinjitsuGainPotion, ParryGainPotion, PeacemakingGainPotion, PoisoningGainPotion, ProvocationGainPotion, RemoveTrapGainPotion, SnoopingGainPotion, SpellweavingGainPotion, SpiritSpeakGainPotion, StealingGainPotion, StealthGainPotion, SwordsGainPotion, TacticsGainPotion, TailoringGainPotion, TasteIDGainPotion, ThrowingGainPotion, TinkeringGainPotion, TrackingGainPotion, VeterinaryGainPotion, WrestlingGainPotion.

- Elemental field spells: The ice/earth/fire/ether blobs created will be deleted if they are not in the LOS of their creator.

- Added increase weapon range deed! Ranged weapons are capped to 15 distance, melee capped to 5.

- Added increase velocity deed! For Ranged weapons only; capped to 15.

- Added 10 mooncoin deed, 100 event token deed and 100 quest token deeds.

- Iolcus facet: Mutated creatures can now drop range, velocity, and 100 quest token or event token deeds!

- Iolcus facet: Slightly increased the chance of obtaining a mooncoin from mutated creatures (still very rare)!

- Important Scrolls container: will now collect increase range and velocity deeds.

Tuesday, July 11, 2023
- Suppressed some global messages upon completion of repeatable quests.

- Fixed a problem with the vendor search gump.

- Updated the cartography gump description on combining maps.

- Ancient Sosarian (21) items: These items will no longer bug the character's skill when you augment them with skill bonuses. You'll have to re-equip them.

Tuesday, May 23-30, 2023
- Challenge Rifts: Fixed a problem with the champion not being deleted.

- Yard System: Fixed a problem with the yard items when a house or character is deleted.

- Magical Scrolls Tome Key: Added Arcane Circle Deed, Arcane Focus Deed, Guild Removal Deed and Portable Mannequin Deed.

Tuesday, May 9-16, 2023
- Challenge Rifts: Only the highest rift completed is now recorded for a single player or party completed rift.

- Hue Room: Added ethereal hue tub.

- Make Evo Deed: A minimum skill of 120 taming is now required to control a made Evo.

- Newbie Friendly: Added new welcome area upon character creation. The new player may choose to step through a moongate that will initialize their stats and skills before teleporting to Britain bank (the Stat and Skill Balls must be in their backpack and are consumed).

- Quality of Life Improvement: Almost all resources that can be harvested, can now be sold with the [SellinBulk command.

Tuesday, May 2, 2023
- Abuse Prevention: We will now be able to create new characters only if we haven't created one within 7 days. The duration is similar to the time for character deletion. This has been abused by certain players (we know who you are) in order to get the new items from fresh characters. Your login screen will get stuck at the character creation screen and you will have to shutdown your client and restart it.

- Advanced Tomes of Knowledge: Single click to reset them if you get the message that 'You haven't finished studying yet...'.

- Treasure maps: These will not drop from creatures killed in any of the new facets.

- Wand of Teleportation: The locations of the viking invasions in Iolcus have been added. Advanced players only!

- Added Command: [ShowChallengeRifts. Opens a page in your browser with all challenge rift results. Remember that if you see gibberish you might have to change your browser encoding.

- Viking Invasions: Each of the invasions occur every 3 hours in Iolcus, automatically (you will not be able to start the spawn like other champs). These 3 champ spawns drop great new items and need to be rare. Also note anyone can join these spawns when they are active, but try to be polite and ask to join if someone is already there.

- Dolphin: They are now tameable! Make sure it is a new spawned dolphin, the old ones cannot be tamed.

Rangers of Sosaria Automated Guild: A couple of elite mage trainers have been placed in the water to help you train your dolphins!

- Added Shard Wide Poll script support!

- Added command: [SeePoll. Shows the current poll results or the results of the last poll.

- Player Vendors: If you have an Enchanted Bag of Holding in your pack, any purchased item will go in there. Otherwise, they will go into your backpack, and if that fails (e.g., no room or weight problems) in your bankbox.

- Iolcus Facet: Dungeons and Places of Interest (teleportation wand) have been spawned. Note that many quests take you there in the Ilshenar facet (Iolcus is a copy). So if you need extra kills head to Iolcus, but beware of mutated versions of creatures...

- Quality of Life Improvement: Added All Fish container! 1 mil capacity per item. Midlevel item, 3 mil at gold vendor stones. Fish retrieved go to your enhanced bag of holding if you got one in your pack.

- Beloved Pet Spawner: If you have or had a cat or dog or pet that you remember fondly we will add a spawner with your pet's name and color outside your house. This is a free service; get the deed for free at gold vendor stones and [gmpage to place.

- Revamped/Beautified status.html, news.html, ChallengeRiftRankings.html and rankings.html.

- Fixed Line of Sight for Bard, Cleric, Druid, Ranger and Rogue spells.

- Dryad Allure Spell: Fixed an exploit in the vanilla script.

- Quicksand Trails: Fixed a bug with the damage done.

Tuesday, April 25, 2023
- Added Champ Spawn: Eric The Red (advanced players only).
Drops unique legendary items, decos (in his body, 10%-15%) and his Slasher, 10% chance (your pack).
Level 1: Erik's Slave, Erik's Initiate,
Level 2: Erik's Warrior, Erik's Magus,
Level 3: Erik's Berserker, Erik's Shaman,
Level 4: Erik's Valhalla Warrior, Erik's Chief.

- Added Champ Spawn: Leif Erikson (advanced players only).
Drops unique legendary items, decos (in his body, 10%-15%) and his Slicer, 10% chance (your pack).
Level 1: Leif Erikson's Slave, Leif Erikson's Initiate,
Level 2: Leif Erikson's Warrior, Leif Erikson's Magus,
Level 3: Leif Erikson's Berserker, Leif Erikson's Shaman,
Level 4: Leif Erikson's Valhalla Warrior, Leif Erikson's Chief.

- Added Champ Spawn: Ivar The Boneless (advanced players only).
Drops unique legendary items, decos (in his body, 10%-15%) and his Skewer, 10% chance (your pack).
Level 1: Ivar The Boneless Slave, Ivar The Boneless Initiate,
Level 2: Ivar The Boneless Warrior, Ivar The Boneless Magus,
Level 3: Ivar The Boneless Berserker, Ivar The Boneless Shaman,
Level 4: Ivar The Boneless Valhalla Warrior, Ivar The Boneless Chief.

- Challenge Rifts: All three viking champ themes are now possible.

- Added Remove Splintering Weapon property scroll. Gold vendor stones, 1mil.

- Added Remove Bone Breaker Weapon property scroll. Gold vendor stones, 1mil.

- The following items can now be purchased with the [buyinbulk command: Raw Bird, Raw Ribs, Raw Chicken Leg, Raw Lamb Leg.

- Casting a walker type elemental spell while it is already active will stop the effect.

- Added Divine Ingredients: Divine Powder, Divine Eggs, Divine Dough, Divine Sweet Dough, Divine Jar of Honey, Divine Sack of Flour, Divine Sheaf of Wheat, Divine Wine, Divine Milk, Divine Water.

- Added Ingredients: Ground Meat, Ground Fish.

- Potent Items bag: Will now collect Ground Meat, Ground Fish, Divine Powder, Divine Eggs, Divine Sweet Dough, Divine Dough, Divine Jar of Honey, Divine Sack of Flour, Divine Wheat Sheaf, Divine Wine, Divine Milk, Divine Water,

- A water barrel addon has been added in the Elysian paradise city (use the gate from Britain bank to get there).

- Added the Tome of Enhanced Cooking! Center mall vendor stone, 20k quest tokens.
The best cooks in the land may now manipulate cooking ingredients as they please!
Your cooking and taste identification skill will affect the success and quality of the food created.
The ingredients required to make the different unique food types are not fixed. Make sure you read the ability description carefully (gold button).
Abilities include: Divine Ingredient, Ground Meat, Ground Fish, Ambrosia, Gourmet Soup, Skill Pie, Stat Pie, Turn Back Time, Burning Creme, Frost Creme, Ethereal Creme, Physical Creme, Diseased Creme, Divine Powder, Eve's Apple, Banana Bomb.
Ambrosia: Craft protection tokens WILL NOT work when crafting this item (automatically brings you back to life if in your inventory upon death, 1 minute cooldown).

Tuesday, April 18, 2023
- Challenge Rifts:
Fixed a problem with the recorded names of a party in the rankings.
If the player's pack is full, the reward pouch will go into the player's bank box.
Fixed some problems with the bounding rectangles.
Token rewards will now drop always; rift level affects the amount.

- Added server support for Mobile UO. See discord thread for details.

- The [mail command is now used for a new chat system.

- The [c command is now used to send a global message for a new chat system.

- Magical Scrolls Tome: Will now collect Choose Power Scroll deeds.

Tuesday, April 11, 2023
- Elemental Plane Facet:
Valoria: vendors have been spawned.
Etheria: vendors have been spawned.

- Pangea Facet:
Riemannia: vendors have been spawned.

- Red Hoods Guild: Fixed a problem with Ian's Museum Goods quest.

- Fixed a problem with the Brittle property and the Negative Attribute Removal Deed.

- Quality of Life Improvement: Added command [NewSkillMountId. Target a creature to change the id of an ethereal (skill) mount. You must be riding an ethereal (skill) mount whose id you want to change. The statuette does not change. The animations are the default ones, so a lot of choices are not looking perfect.

- Quality of Life Improvement: Added Enhanced carver! Will skin any corpse within 15 tiles. Starter item, 50k at gold vendor stones.

Challenge Rift Champion Spawns: Mechanics and Details
- Commands
Use command [ChallengeRift to setup a rift challenge. The user of the gump and their party (up to 4 players) are teleported inside a randomly selected rift map.
Use command [ChallengeRiftRankings to see the current Challenge Rift rankings. Top 20 levels and times are saved, for 1, 2, 3 or 4 players.
Use command [ChallengeRiftStatus to see the status of the current rift, if you are participating in one. Only the creator of a challenge rift can run and view rift info at will... All party members get the gump automatically every second.
- Rift Mechanics
A rift requires Riftlevel*50k gp to initiate.
If at any time any of the players leaves the rift, the rift ends and all players are teleported to Britain bank. No reward is given.
When the rift is complete or if it is recorded as a failure, all players in the party are teleported to Britain bank.
Every rift has a starting timer of 15 mins that decreases every second.
Every player's death in a rift, does not remove any time from the rift timer.
When the rift timer goes down to zero the rift is considered a failure. If the rift guardian has not spawned, there is no reward, and the spawn shuts down immediately.
No rift reward is given unless the player or party kills the rift guardian.
There are 3 types of creatures in a rift: basic, elite and the rift guardian (unique).
No creature gives item rewards in a challenge rift, other than the rift guardian. No bodies for any rift creature.
The level of the rift affects all basic rift creature stats. Elite rift creatures and the rift guardian gain extra stats above rift creature stats.
Creature stats include from hit points, mana, stamina, skill values, strength, dexterity, and intelligence to special abilities.
The rift layout (dungeon) is randomly chosen from the available list of unoccupied rifts upon rift creation.
The basic creature theme and champion of the rift is randomly chosen from a fixed list upon rift creation.
- Rift Progress
Every creature killed in the rift has a chance to increase the completion status bar by 1. The chance depends on the killer's luck score.
The status bar takes values in 0-10000. When the bar is filled (100% complete), the rift guardian appears and a legendary battle begins...
Elite creatures killed increase the completion bar by 50, 40, 30 or 20 depending on current Progress being less than 3000, 6000, 9000 or above, respectively, upon death (100% of the time).
Elite creatures are chosen randomly from a unique list of combatants.
Elite creatures are designated as such by their fiery hue. You cant miss them; most of the time they wont fit with the rest of the mobs in the rift.
Rift guardians are chosen randomly from a unique list of champion spawn bosses. You will know when they are out.
Every 10 seconds the Rift Progress gump is refreshed for every party member of a rift.
Rift level, layout, theme, champion and random elites spawned will affect progress in the rift, especially at high rift levels.
- Rift Rewards
Rewards are affected by the rift level (positively) and number of players (negatively).
Rewards are placed inside a pouch of holding in the player's inventory.
Rewards include what you're used to from event rewards and champion spawns; gold, silver, quest tokens and many many more.
If the party does not manage to kill the rift guardian before the timer expires, there is a reward but it is minimal and the rift is recorded as a failure (no addition to the rift rankings).
When the rift timer runs out while the party still battles the rift guardian, the party is given 5 extra minutes to slay the guardian. The rift is still recorded as a failure and minimal reward is given if the party kills the guardian within the 5 minutes.

Tuesday, April 4, 2023
- Elemental Plane Facet:
Valoria vendors: they are now divine angels and look the part. All names end with 'iel'.
Etheria vendors: they are now fallen angels and look the part. All names end with 'phim'.

- Pangea Facet:
Riemannia and Holy city vendors: they are now Ancient Elves.
Ice Forests: creatures here are Prehistoric and look the part. They are immune to cold damage and do only cold damage.

- Elysian Islands Facet:
Housing on the Elysian Islands: Given that space is limited on this facet, only a small plot per account (maximum 11x11) can be requested to be placed there. So your main char and your alt char can have 1 small house each. We need to think of the future, as this facet will be most important for harvesting with evos. Lets try to make room for everyone. Thank you for your understanding.
Outdoors has been spawned with basic animals for resource harvesting.
Insectoid Evos: Harvesting in this facet outdoors or in the Elysian Mines yields 50% more resources!
Insectoid Evos: Players cannot hurt them in this facet.
Lumberjacking: Players chopping trees will receive 5 times the amount of a stackable resource!
Mining: Players mining will receive 5 times the amount of a stackable resource!
Fishing: Players fishing will receive 5 times the amount of a stackable resource!
Carving: Players carving creatures in this facet will receive 5 times the amount of resources (feathers, wool, hides, fur, meat, scales)!
Spell Making Tome: There is no need to use this in Paradise. The tome is disabled here...
Immortality: Players in this facet cannot be killed! Even if some idiot tries to hurt you, you will be automatically brought back to max stats. Even if you cannot handle a creature (like a cow) and you end up dying you will be restored fully.
Elemental Dust: Players mining outdoors in this facet can obtain elemental dust (.2% chance)!
Added Divine Creatures: Lamb (random wool types), Hart (random hide types) and Drake (random scale types). These creatures are at the same level of difficulty as that of a sheep. Not tameable.

- Elemental Spells: All mass type spells have now a minimum delay to cast of 1 second.

- Elemental Spells: The chance for a specific elemental effect to be applied has been decreased. If the spell level is 5k the chance is 100%.

- Spellmaking tome and Elemental Spells: The Line of Sight is now properly checked.

- Elemental Books: When collecting books from your backpack in an elemental tome, spell levels will be trimmed to 5k.

- The loot bag (blue) and gold bag (yellow) in training area 1 have been made blessed items.

- New facets: Signs and doors have been added where appropriate.

- Special Fishing nets: They have now a 20 second delay and the spawned creatures will be deleted after 20 seconds. This was abused and crashed the server.

- Added Golden and Silver fleece items and the corresponding yarns you get from the spinning wheel. Do not use a loom, keep it as yarn. Will be used on coming quests and crafting. Collected by the ingredients box.

- Added Wand of Teleportation. Includes new facet locations! The area names will be updated as the names change in the new facets. Super duper luxury item, 10 mooncoins at mooncoin vendor stone.

Tuesday, March 27, 2023
- Elemental Spells: Changes made to minimum cast delays for certain spells to prevent spamming. Animations and Displayed Effects have also been reduced to mitigate lag issues, e.g., the number of fire arrows displayed in mass fire arrow spell.

- Player vendors: Added script support for cleanup. If a player does not login for 180 days their vendor will be deleted.

- Updated the links in the quest and knowledge library.

- Added Remove Skill from Item Deed: Will nuke all skills on an item. Will not remove skills from items with the old +skill system, like some on the artifact showroom. Luxury item, 10mil at gold stones..

- Caves of Wonders: Fixed the height issue that occurs sometimes.

- Safe Treasure Chest: Fixed a problem with the chest.

- Advanced Tomes of Training: You can no longer train while mounted, have items equipped other than a robe, under the effects of protection or discord.

- Mooncoins stones: Added 20 Million Gold deed for 1 mooncoin.

- Rangers of Sosaria has now a new guildmaster (automated player run guild). Added all advanced skill trainers for all skills.

- PvP protections in certain scripts have been removed! Only in 'The Waste' facet players can PvP, anywhere else they cannot.

- Command [pvpstatus has been disabled.

- Trammel towns: The guards have now been re-enabled.

- Added new Facets! The maps are copies of existing facets. New content will be added to each of the new facets over the next few months. The new facets are currently empty! Houses can be placed though.
The Waste: PvP allowed anywhere! Watch out no protections anywhere in this facet. Felucca tundra facet. For Lore purposes, you can think of this facet as the future of Britannia, desolation and nuclear winter.
Elemental Plane: Trammel rules, no PvP. Malas desolation facet. Creatures that spawn here will be granted special elemental powers and look the part (i.e., ice, fire, energy, stone). For Lore purposes, you can think of this facet as the result of an ongoing celestial war of the heavens. Valoria assumes the role of good, while Etheria that of evil.
Elysian Islands: Trammel rules, no PvP. Tokuno fall facet. This facet is planned to be a crafter's paradise! For Lore purposes, you can think of this facet as the resting place of the greatest crafters of Sosaria that ever lived!
Iolcus: Trammel rules, no PvP. Ilshenar fall facet. Creatures that spawn here can be mutated versions. Mutated enemies are like Paragons on steroids. Unique public message and rewards will be given to the killer of such a devastating foe... For Lore purposes, you can think of this facet as the realm of a twisted archmagus, Azariel, constantly experimenting with the creatures of his domain... You will get to meet him at some point!
Pangea: Trammel rules, no PvP. TerMur tundra facet. For Lore purposes, you can think of this facet as if it represents the iceage that afflicted the Eodon Valley in ancient times... During those times, the Riemannia city (Royal City) was occupied by Elves (not Gargoyles). The Abyss was the lair of the Elven mage Arl'Edir. He led an assault using his demonic troops on Riemannia and eventually tortured and twisted all captured Elves into what we now know as Gargoyles... Eventually, the Gargoyles revolted and attempted to hunt down Arl'Edir in his lair, but were unsuccessful. Maybe you will succeed were they couldn't...

- Facet rules: All facets will now have Trammel rules (No PvP allowed). Only 'The Waste' will have Felucca rules (PvP allowed anywhere, watch out).

- Elemental Plane Facet: Creatures in this plane are granted immunity to the type of damage indicated on their name (100% resistance) and the damage they cause is of the same type (Ice, Fire, Ether, Earth, Poison).

- Iolcus Facet:
Chance to mutate depends on the creature's fame (max chance is 2% for a critter with 32k Fame).
Upon mutation the creature will look like a paragon, and its name will be *** [Mutated].
Upon mutation the creature gets 10 times the properties of a paragon creature!
Upon death a unique reward can be given to the killer only (chance depends on killer's luck, your pets or summons dont count), and if that happens a public message alerts the world of the great feat accomplished!
The killer has a fixed 0.01% chance to receive a mooncoin!
The unique reward is chosen from the following list: LuckIncreaseDeed200,LuckDeed,PetSlotDeed,Gold10MilDeed,ChoosePowerScrollDeed120,ChoosePowerScrollDeed115,LuckIncreaseDeed500,ChoosePowerScrollDeed105, ChoosePowerScrollDeed110,EvoFertilityDeed,PortableMannequinDeed,GuildRemovalDeed,ResetPowerHourDeed,ArcaneFocusDeed,Gold20MilDeed.

- Added portable moongate for the new facets and their moongates. Gold vendor stones, starter item, 50k.

Tuesday, March 21, 2023
- Luck deeds from the online reward scrolls vendor stone can now be applied to quivers (3k cap).

- Automated Guilds: The requirements to join any of the automated guilds other than MoS, have been reduced to requiring a skill value of 10 in the required skills!

- Player run Guilds
The guildmaster of an established guild (at least 5 members online at any time) may request to create a unique item (a talisman) they can bestow to new members that join their ranks!
Admins will determine who is indeed an established player run guild in order to prevent abuse of this.
The item may have a name of their choice and max 2 properties of their choice (not over current caps), e.g., +20 skill boosts to any skill of their choice.
This is a free service for those guilds and their members that support our server with their activities.

- Automated Guilds: Any new additions to an automated guild will receive a Blessing of the Guild (talisman)!
Crafters of Sosaria: +20 Blacksmith and Arms Lore skill.
Shadows of Sosaria: +20 Hiding and Stealth skill.
Magi of Sosaria: +20 Magery and Eval Int skill.
Hunters of Sosaria: +20 Tactics and Archery skill.
Rangers of Sosaria: +20 Animal Taming and Animal Lore skill.

- Tmap container: Diabolical maps will now be collected.

- Powerhour: For the whole hour, the player will regenerate 50 hit points, stamina and mana, every 10 seconds.

- Mooncoin vendor stones: Added vendor spawner (e.g., blacksmith, fletcher, alchemist etc). Super luxury item, 25 mooncoins.

- Mooncoin vendor stones: Choose specific 135 power scroll deed. Super luxury item, 20 mooncoins.

- Mooncoin vendor stones: Choose specific 140 power scroll deed. Super luxury item, 30 mooncoins.

- Mooncoin vendor stones: Choose specific 145 power scroll deed. Super luxury item, 40 mooncoins.

- Insane Dryad: Wearing glasses will now protect against their peacemaking ability.

- Quality of Life Improvement: Added command [SellinBulk. Target an item to see if it can be sold (like Fish, Log, Iron Ingot, 2 gp per unit). When you sell an item it will tell you the unit price.

- Wildfire: Revamped the spell in order to reduce lag. Damages, durations, ranges are the same as before.

- Gold vendor stones: Added Scroll of Alacricity Book. Super luxury item, 20 mil.

- Ice effect: Will no longer lower dexterity; instead it will cause cold damage like the other elemental effects.

- Quality of Life Improvement: When purchasing an item from a vendor stone, the item gump will no longer close but will remain so you can purchase the same item again if you need to.

- Conversion Stone: Fixed some of the exhange rates. The items to be exchanged are required to be in your backpack (not in your bank anymore).

- Enhanced Tomes of Crafting: Fixed a problem with adding LUPs and XP to items.

- Wands for Levelable items: Fixed a problem with adding LUPs and XP to items.

- New player friendly: Added Easy newbie dungeon. Please see Public Gate, New Players-Easy Dungeon. Better items can be found in the advanced dungeon.
Added Quest: Of Mice and Men. Reward is 50k gold, 50 silver and a Gold Pouch! Can be done only once.
Added Quest: Infestation. Reward is 20k gold, 20 silver and 10 Workable Special Metal! Can be repeated every 20 minutes.
Added vendor Stone with basic items. Each item has +10 taming skill and other properties, so if you get them all you can get your taming to 250 (if it is maxed at 120).
Added two more levels to the newbie dungeon. These are progressively harder with a lot of spawn so beware. But the workable metal output should be better.
Added special deeds in the vendor stone that can give you specific Power Scrolls 105, 110 and 115 level. Requires a hefty amount of workable metal.

Tuesday, March 14, 2023
- Quality of Life Improvement: Added command [Trainme. Opens a gump to help you train in a skill. Cost depends on skill type and level.
Regular skills train cap is 50.
Profession skills train cap is 30.

- Added 2 Saurosaurus spawners in Eodon (20 creatures each).

- Added command: PvPStatus. Opens a gump to help you check and change your PvP status. The PvP stone is still at Britain bank, Felucca. By default all players are opted out of PvP.

- Profession skills: Training Rate increased for all skills.

- Quality of Life Improvement: Added +/- button in the gump of a specific profession tome that will add/remove 100 ability points!

- Profession Tome Abilities Activated (these will be adjusted as we go for balance issues)

On Hit Offensive Abilities:
Confuse (20% max chance to proc, Assassino, Ninja, Rogue)
Inflict Wounds (20% max chance to proc, Blackguard, Samurai, Weapon Master)
Wounding Shot (20% max chance to proc, Arcane Archer, Trovadur)
Double Strike (20% max chance to proc, second strike is more powerful! Ranger, War Priest, Warrior, Weapon Master)
Double Shot (20% max chance to proc, second shot is more powerful! Arcane Archer, Ranger, Treasure Hunter, Trovadur)
Crippling Strike (20% max chance to proc, Assassino, Monk)
Crippling Shot (20% max chance to proc, Arcane Archer, Rogue, Beggar)
Battle Caster (up to 90% mana reduction when casting with the spell maker, Shaman, War Priest, Arcanist, Archmage, Mystic, Necromancer)
Zeal (20% max chance to proc, 10 hits max, damage increases with each hit! Paladin)
Whirlwind Strike (20% max chance to proc, Barbarian, Monk, Samurai, Weapon Master)
Stunning Blow (20% max chance to proc, Barbarian, Monk, Samurai)
Crushing Blow (20% max chance to proc, 30% max hitpoint reduction, Barbarian, Cleric, Paladin, Samurai, War Priest, Warrior)
Leech Life (Barbarian, Cleric, Monk, Ninja, Ranger, Shaman, Warrior, Arcanist, Archmage, Mystic, Necromancer)
Leech Mental Energy (Blackguard, Cleric, Druid, Paladin, Shaman, Arcanist, Archmage, Mystic, Necromancer)
Leech Physical Energy (Paladin, Rogue, Shaman, Warrior, Arcanist, Archmage, Mystic, Necromancer)
Only one leech ability active at a time...

Defensive Abilities:
Dodge (max Dodge number is 20 at 1k ability level, Arcane Archer, Assassino, Barbarian, Monk, Ninja, Ranger, Rogue, Samurai, Warrior, Weapon Master, Beggar)
Hide in Plain Sight (Assassino, Ninja, Rogue, Beggar)
Cheat Death (maximum 25 seconds, Cleric, Druid)

Passive Abilities:
Anatomy Mastery (Druid, Monk)
Healing Mastery (Heal or Greater Heal magery spells, Cleric, Druid)
Cure Poison Mastery (Heal or Greater Heal magery spells, Cleric, Druid)
One-handed Proficiency (Max damage bonus is 500, 1k cap and diminishing returns still apply, Blackguard, Cleric, Paladin, Rogue, War Priest, Warrior, Weapon Master)
Ranged Proficiency (Max damage bonus is 500, 1k cap and diminishing returns still apply, Ranger, Rogue, Treasure Hunter, Trovadur, Beggar)
Two-handed Proficiency (Max damage bonus is 1000, 1k cap and diminishing returns still apply, Barbarian, Samurai, Weapon Master)
Throw Proficiency (Max damage bonus is 500, 1k cap and diminishing returns still apply, Ninja)
Dual-wield Proficiency (Max damage bonus is 1000, 1k cap and diminishing returns still apply, Ranger, Weapon Master)
Shield Proficiency (damage reduction cap is 90%, Paladin, War Priest, Warrior, Weapon Master)

Tuesday, March 7, 2023
- Elemental Shields: The amount of damage applied is now scaled according to the creature's resistances.

- Major Quality of Life Improvement: When we retrieve items from the Ingredients or Specialized containers, if we have an Enchanted Bag of Holding in our pack the item will automatically go in there from now on! No more dropping at our feet if it is too heavy!

- Mooncoin stones: Stones have been separated and prices have been checked. If you see something not making sense please report (page in game, [gmpage command).

- Quest Tokens Stone (center mall): +500 luck deed has been added for 1k tokens. The price for the +200 luck deed has been slightly reduced. Recall these have a cap of 2k on an item.

- Added new item, throwing dagger. This item will return to the user like other thrown weapons. Used by Assassino and Ninja Profession abilities. Equip and double click to throw. When using profession abilities it must be in your pack, you don't have to equip it.

- Blacksmith menu: Added throwing dagger craft, under the throwing category.

- Profession Tome Abilities Activated (these will be adjusted as we go for balance issues)

Passive:
Precise Shot (Arcane Archer, Treasure Hunter, Trovadur, Beggar)
Precise Strike (Assassino, Barbarian, Monk, Ninja, Paladin, Samurai, War Priest, Warrior)
Fast Strike (Assassino, Barbarian, Monk, Ninja, Paladin, Samurai, War Priest, Warrior)
Fast Throw (Ninja)
Fast Reload (Arcane Archer, Ranger, Rogue, Treasure Hunter, Trovadur, Beggar)

On Hit Passive:
Paralyze (Assassino)
Physiology (Arcane Archer, Assassino, Barbarian, Blackguard, Cleric, Monk, Samurai)
Snake Blood (Assassino, Blackguard)
Pyromancer (Shaman)
Cold as Ice (Shaman)
Titan of Ether (Druid, Shaman)
Electromancer (Arcane Archer)
Coldmancer (Trovadur)
Firemancer (Treasure Hunter)
Poisonmancer (Beggar, Blackguard)

Defensive/Skill Boost Abilities:
Movement Speed (Arcane Archer, Assassino, Barbarian, Monk, Ninja, Treasure Hunter)
Resist Cold (Cleric, Arcanist)
Resist Fire (Shaman, Treasure Hunter, Trovadur, Archmage)
Resist Poison (Assassino, Blackguard, Necromancer)
Resist Energy (Druid, Shaman, Treasure Hunter)
Resist Physical (Treasure Hunter, Trovadur, Weapon Master, Mystic)
Lord British's Boon (Paladin, Samurai, Warrior)
Titan's Strength (Barbarian, Blackguard, Paladin, War Priest, Warrior, Weapon Master)
Dragon's Intelligence (Blackguard, Cleric, Druid, Paladin, Shaman, War Priest, Arcanist, Archmage, Mystic, Necromancer)
Rabbit's Dexterity (Arcane Archer, Barbarian, Monk, Ninja, Ranger, Rogue, Trovadur, Beggar)
Mondain's Boon (Monk, Samurai)
Troll's Blood (Druid, Paladin, Ranger, War Priest, Ranger, Rogue, Trovadur, Beggar)
Cheetah's Blood (Arcane Archer, Ranger, Rogue)
Lich's Blood (Cleric, Shaman, War Priest, Arcanist, Archmage, Mystic, Necromancer)
Blackthorn's Boon (Samurai, Weapon Master)
Resist Magic (Blackguard, Trovadur, Warrior, Beggar)
Great Blacksmithy (Blacksmith, Quartermaster)
Great Carpentry (Carpenter, Quartermaster)
Great Alchemy (Alchemist)
Great Focus (Alchemist, Carpenter, Cook, Scribe, Tailor, Artificer)
Great Taste Identification (Alchemist, Cook)
Great Mining (Blacksmith, Carpenter, Tinker)
Great Arms Lore (Blacksmith, Fletcher)
Great Lumberjacking (Carpenter, Fletcher, Tinker)
Great Cooking (Cook, Quartermaster)
Great Fishing (Cook)
Great Fletching (Fletcher)
Great Archery (Fletcher, Quartermaster)
Great Tinkering (Quartermaster, Tinker)
Great Inscription (Scribe)
Great Magery (Archmage, Scribe, Tailor, Artificer)
Great Meditation (Scribe, Tailor, Artificer)
Great Tailoring (Tailor)
Great Imbuing (Artificer)

Offensive Abilities:
Poison Shot (Beggar)
Fire Shot (Treasure Hunter, Trovadur)
Cold Shot (Treasure Hunter, Beggar)
Energy Shot (Treasure Hunter, Trovadur, Beggar)
Poison Strike (Blackguard, Rogue)
Fire Strike (Blackguard, Druid)
Cold Strike (Druid)
Energy Strike (Druid)
Elemental Strike (Cleric, War Priest, Weapon Master)
Elemental Shot (Ranger)
Wild Shot (Arcane Archer)
Double Throw (Assassino, Ninja)
Whirlwind Throw (Assassino, Ninja)

Tuesday, February 28, 2023
- Fixed some typos with the profession quests.

- Fixed a problem with the master storage.

- Fixed a problem with the blade and dragon spirits.

- Fixed a problem with the [buyinbulk command and tools.

- Treasures of Tokuno: Now will drop at one third of the regular drop chance at the Serado champion spawn. Points will be awarded as usual though.

- Professional tome abilities
A lot of them have been unleashed!
You will receive a message if an ability is not turned on when you try to use it.
Most of the unique to ability professions have not been turned on.
Adjustments will be made over the next few weeks for balance.
Please report bugs! There are hundreds of these, problems will arise.

Tuesday, February 21, 2023
- Loyalty System: Fixed a bug and enabled the context menu (single click your toon to see your loyalty ratings).

- Elemental Mages Spawner (Call a GM to place): Added deed to gold vendor stones. Costs half a platinum to purchase. You pay the rest (4.5 platinum) once the spawner is placed.

- Druid spell Enchanted Grove: Negative karma casters will not be affecting a player's hit points anymore.

- Profession Tomes: Fixed a problem with the caps (supposed to be 1k max). You will not lose any LUPs if you've gone over 1k already. Just hit the minus button to get to 1k and then use the LUPs you retrieve elsewhere.

- Major Quality of Life Improvement: We are now able to turn quest items in containers, not just in the main backpack. This will help organize your Mondain style quests of the obtain type, including the new profession quests that require obtaining a lot of items. Do not forget about the Crate of Quests crafts to help reduce weight of an item, or place them in a bag of holding. This change is going against vanilla behavior so please report any problems you encounter.

- Added player command: [BuyinBulk. It will allow you to purchase 1k of the targeted basic tool, reagent or gem, for 50k gp.

- Felicia Morelit, the Trovadur Profession tome quester has been placed in the world. The Trovadur abilities are not active yet, but you can get the Trovadur Profession Tome and save it for later.

- Moriel Undergardt, the Treasure Hunter Profession tome quester has been placed in the world. The Treasure Hunter abilities are not active yet, but you can get the Treasure Hunter Profession Tome and save it for later.

- Fobius, the Scribe Profession tome quester has been placed in the world. The Scribe abilities are not active yet, but you can get the Scribe Profession Tome and save it for later.

- Zaloria, the Tailor Profession tome quester has been placed in the world. The Tailor abilities are not active yet, but you can get the Tailor Profession Tome and save it for later.

- Welial, the Tinker Profession tome quester has been placed in the world. The Tinker abilities are not active yet, but you can get the Tinker Profession Tome and save it for later.

- Dylem, the Quartermaster Profession tome quester has been placed in the world. The Quartermaster abilities are not active yet, but you can get the Quartermaster Profession Tome and save it for later.

- Quality of Life Improvement: Added Player Command [GMPage (opens the same gump as you would get from the usual help system, but just faster and easier to use).

Tuesday, February 14, 2023
- Adventures Log: Added a 10 second cooldown between starting a quest in order to mitigate lag issues.

- Levelable Spellbook: OnKill properties cooldown has been increased to 10 seconds.

- Passive Items: Changed their behavior to mitigate lag issues.
Double clicking a passive item will combine all items of that type and add their chances, up to 100%.
For example, when existing passive items of a certain type in your pack count for 1% chance each, if you combine the 2 items (double click one of them), the items are combined and the chance will go to 2.0% in a single item.
For example, combining 100 existing passive items of 1% each, will yield a 100% chance in the resulting item.
The chance to trigger affects cooldowns, damages, summoned creature stats, gold returns etc etc.
Minimum cooldown is 10 seconds in general, 5 seconds for treasure goblin and heal druid spirit, and 1 second for lightning spirit.
Maximum gold returned is 10000gp per trigger (minimum is 500gp).
Maximum damage is 1000 per trigger.
Only 1 of each type of passive item is now checked for triggering (always the first one found in your backpack), so having more than 1 goblin spirits will no longer check both.
Please report any problems as we're trying to find balance with these systems.
If you need to redeem spirits for the mooncoins you spent and dont want to combine them, page in game and will replace them.

- Gold pouch: Added a 10 second cooldown between opening the pouch in order to mitigate lag issues.

- Quality of Life Improvement: Added Portable Trash Barrel - Keep Britannia Clean, at gold stones. Starter item, 100k gold.

- Half Evo and Levelable item deeds: Fixed a problem with the experience reported.

- Hourly repeatable Quest: The chance to receive a random special deed has been increased to 100%.

- Hourly repeatable Quest: The chance to receive a Cave of Wonders scroll has been increased to 20%.

- Hourly repeatable Quest: The chance to receive an ancient parchment scroll from a hidden stash has been increased to 100%.

- Hourly repeatable Quest: The quest now counts as 5 towards the rankings and awards 5 quest tokens.

- Anti AFK at an Area or a Champ Spawn: Fixed an issue with the timer checks.

Tuesday, February 7, 2023
- Added Swords Competition (GM run Event)!
Each player gets 10 swing attempts at the target, and maximum score is 1000. Swords and Tactics skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceSwordsEventBet to view Swords competition participants (and place bets, not enabled yet).

- Added Macing Competition (GM run Event)!
Each player gets 10 swing attempts at the target, and maximum score is 1000. Macing and Tactics skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceMacingEventBet to view Macing competition participants (and place bets, not enabled yet).

- Added Fencing Competition (GM run Event)!
Each player gets 10 swing attempts at the target, and maximum score is 1000. Fencing and Tactics skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceFencingEventBet to view Fencing competition participants (and place bets, not enabled yet).

- Newbie Champ Spawn: The restart time has been reduced to 2 hours (from 5 hours)

- Newbie Champ Spawn: Anti afk has been enabled in the area (15' checks). Recalling into the area has been disabled.

- Champion Spawns: They will always start with at least 1 red candle. This is to mitigate the issue where if you're unlucky and the anti afk champ runs (runs every hour) and there are no red candles the champ closes.

- Quest Hall: Dante's Inks has been added to the easy quests.

- Added new elite trainer area under New Players in the public gate.

- Glasses: The graphics id in now checked to see if an item qualifies as glasses, as per counteracting discord and peacemaking.

- Arcane Focus Deed: Increased the duration of the crystal to 1 day.

- Quality of Life Improvement: On double click, the gold pouch will collect all checks in your backpack.

- Lord Ethendar, the Weapon Master Profession tome quester has been placed in the world. The Weapon Master abilities are not active yet, but you can get the Weapon Master Profession Tome and save it for later.

- Gent Lorion, the Warrior Profession tome quester has been placed in the world. The Warrior abilities are not active yet, but you can get the Warrior Profession Tome and save it for later.

- Lord Arenius, the War Priest Profession tome quester has been placed in the world. The War Priest abilities are not active yet, but you can get the War Priest Profession Tome and save it for later.

Tuesday, January 31, 2023
- Counting stones: A cap of 1k has been introduced to the quest tokens received as reward for handing in items.

- Spell making tome: a minimum Cast Delay of 1 second has been introduced in order to mitigate lag issues.

- Wildfire: a minimum Cast Delay of 1 second has been introduced in order to mitigate lag issues. The chance to show a boundary fire field is now 50% (so you can see how far your spell can kill).

- Volcanic Erruption Druid Spell: a minimum Cast Delay of 1 second has been introduced in order to mitigate lag issues.

- Vendor Search System: Fixed some problems with teleporting to the vendor in the system.

- Veteran Rewards: After only 30 days the Holiday Gift Tokens for 2018 and 2019 will be available in the veteran's reward gump.

- Adventures Log: On character creation, a player will receive the log in their backpack.

- Evo Pets: If a player does not rename a pet from the default name, the player's name is added to the pet's name when gaining a stage.

- Evo Pets: If a player changes facet or the distance from the pet is over 30, the pet is teleported to the player. This will fix issues with unattended pets at training areas.

- Glasses: Wearing glasses will now mitigate discord or peacemaking effects.

- Brother Muser, the Monk Profession tome quester has been placed in the world. The Monk abilities are not active yet, but you can get the Monk Profession Tome and save it for later.

- Kal'De Mur, the Shaman Profession tome quester has been placed in the world. The Shaman abilities are not active yet, but you can get the Shaman Profession Tome and save it for later.

- Grandmaster Ales'Tun, the Mystic Profession tome quester has been placed in the world. The Mystic abilities are not active yet, but you can get the Mystic Profession Tome and save it for later.

- Nakai Ashimaru, the Ninja Profession tome quester has been placed in the world. The Ninja abilities are not active yet, but you can get the Ninja Profession Tome and save it for later.

- Lord Paromar, the Paladin Profession tome quester has been placed in the world. The Paladin abilities are not active yet, but you can get the Paladin Profession Tome and save it for later.

- Norris, the Ranger Profession tome quester has been placed in the world. The Ranger abilities are not active yet, but you can get the Ranger Profession Tome and save it for later.

- Master Mitsio, the Rogue Profession tome quester has been placed in the world. The Rogue abilities are not active yet, but you can get the Rogue Profession Tome and save it for later.

- Honorable Gakudai, the Samurai Profession tome quester has been placed in the world. The Samurai abilities are not active yet, but you can get the Samurai Profession Tome and save it for later.

- Gael'Dun, the Necromancer Profession tome quester has been placed in the world. The Necromancer abilities are not active yet, but you can get the Necromancer Profession Tome and save it for later.

- Mannequins: Fixed a major bug.

- Major Quality of Life Improvement: Added portable mannequin. Super duper luxury item, 100mil at gold stones.

Tuesday, January 24, 2023
- Levelable Items: You are now able to transfer all LUPs. The gump has been enlarged a little bit.

- Levelable Evos: You are now able to transfer all LUPs.

- Evo pets: The cooldown to trigger an ability has been increased to 20 seconds. This will be changed dynamically now and lowered eventually if we identify that those do not cause lag.

- Champ spawns: Extra items will now be placed in a chest near the fallen champion, not spawned on the ground anymore. We'll get to keep the cute chest.

- Counting stones: A cap of 1 million has been introduced to the gold check received as reward for handing in items.

- Master Oren, the Fletcher Profession tome quester has been placed in the world. The Fletcher abilities are not active yet, but you can get the Fletcher Profession Tome and save it for later.

- Master Kal'Ter, the Artificer Profession tome quester has been placed in the world. The Artificer abilities are not active yet, but you can get the Artificer Profession Tome and save it for later.

- Semidar champ: A gragoyle pickaxe will drop as part of the rewards after the champ is killed. Uses will be adjusted to account for the chances of getting the item from gargoyles.

- Semidar champ: A pile of iron ingots will drop as part of the rewards after the champ is killed.

- Elemental Dust: Reduced its weight.

- Craft Protection Token: Reduced its weight.

- Vulcan: More Elemental Dust piles and of higher quantity will now drop as part of the rewards after the champ is killed.

- Champ Spawns: In order to reduce lag, critters will be spawned at half the rate.

- Shame Dungeon: Added more elementals in both facets.

- Gems, Regs and Tools Containers: Removed the buy in bulk buttons from the gumps.

- Champ Spawns: The Dark Knight and Corander will now properly drop additional gold regs, gems, silver etc.

- Champ Spawns: Fixed a bug that was giving the rarest gems after a champ was killed. Only regular gems are supposed to drop at champs.

- Ares Champ Spawn: Upon death, Ares will now drop 4 tomes of elemental spells that are randomly filled with different spell levels. The same chances for circle and spell book levels apply like the usual drops from elemental mages (i.e., the killer's luck score affects the results).

Tuesday, January 17, 2023
- Levelable Spellbooks Buffs.
Given that 4 of the property pages for spellbooks are empty (compared to weapons/armour/kilt), levelable spellbooks are gaining unique properties.
On Equip Skills: Bonus Magery, Bonus EvalInt, Bonus Necro, Bonus SpiritSpeak, Bonus Spellweaving, Bonus Mysticism, Bonus Focus, Bonus Wrestling, Bonus Anatomy, Bonus ResistMagic, Bonus Meditation.
On Kill Procs: Combustion, Contagion, Revive, Freeze, Blizzard, Meteors, Lower Resists. There is a 5 second cooldown. Duration is capped to 5 seconds. Effect Area is always capped at 10. Damage depends on your luck score and the average of EvalInt, Spirit Speak and Focus.
Absorb Properties: Absorb Poison, Absorb Fire, Absorb Cold, Absorb Energy, Absorb Physical, Absorb Direct.
Elemental Specialization: Fire, Ice, Ether (Energy), Earth (Physical), Chaos (randomly chosen type, must have spent points in the 4 types) Mage

- Champion Spawn Changes to mitigate lag issues
Only champ spawns in Ilshenar will remain like they were before with a 5 second delay to corpses decay.
Every other champ spawn will have its creatures leave no corpses. The champ leaves a corpse as usual.
Every other champ spawn has each gold piles increased (from 5-10k to 15-20k), unless the champ already drops gold piles by default. So you will see 15-20k piles in the custom champs mostly.
Every other champ spawn drops silver token piles after the champ is killed!
Every other champ spawn drops gem piles after the champ is killed!
Every other champ spawn drops reagent piles after the champ is killed!
Champions like Barracoon will drop arrow piles after the champ is killed!
The Crafter Champ (Vulcan) will drop elemental dust, Crystalline Blackrock, ore and ingot piles after the champ is killed!

- Quality of Life: Added command [SellPrimersBook. Target a skill primer tome to sell all primers in it at 100gp for Level I, 500gp for Level II and 1k pg for Level III.

- Quality of Life: Added command [SplitElementalBook. Target an elemental spell book (extract it from the tome) to split its level in half. You will lose 1 level if you're not splitting even levels.

- Quality of Life: The recipe book will collect all valid recipes in your backpack on double click (reopens the gump as well).

- Levelable Spellbook: By default, all on kill properties are enabled. We are now able to disable a property of our choice (those familiar with procs and deadly responses from certain elite creatures will understand why this is introduced).

- Added Anti AFKing script support at a quest spawner/area. This will include important peerless dungeons we all have to share, so no more shadow questing. Checks every 15' and requires correct password otherwise the player is disconnected.

- Fixed a bug with potion kegs not returning properly different mana potions on double click.

- Fixed a bug with the blacksmith profession quest (2nd stage).

- Fixed a bug with the race change token.

- Gold Pouch: Added Elite Champion Spawn Tokens.

- Most creatures will not drop silver coins like before (in an attempt to reduce lag).

- Val'er Mor Ler, the Druid Profession tome quester has been placed in the world. The Druid abilities are not active yet, but you can get the Druid Profession Tome and save it for later.

- Eleom, the Cook Profession tome quester has been placed in the world. The Cook abilities are not active yet, but you can get the Cook Profession Tome and save it for later.

- Agathous the Pious, the Cleric Profession tome quester has been placed in the world. The Cleric abilities are not active yet, but you can get the Cleric Profession Tome and save it for later.

- Master Mitsaras, the Carpentry Profession tome quester has been placed in the world. The Carpentry abilities are not active yet, but you can get the Carpentry Profession Tome and save it for later.

Tuesday, January 10, 2023
- Vanilla added to the cooking ingredients container.

- Yeast added to the imbuing ingredients container.

- Squires: Removed the cap of 25 for bonus hit points. No cap applied.

- Auction System: Players are now allowed to bid up to 6 platinum!

- Profession Tomes: Any specific profession tomes you have will be collected in the spellbook container.

- Hattori Champ Spawn: The chance to receive an Assassins BloodDrinker has been reduced to 1%.

- New Professions: Added Kaldur, the Master of Professions in Training Area 3. He will give you the Profession Codex for free. This contains all information you need on how to go after the new professions.

- New Professions: Make sure you visit discord and download the Professions manual in the tutorials thread.

- New Profession Villains: Added spawners; killing them will be a requirement to receive a specific profession tome, so just note their locations for now.

- New Professions Tomes: Once you obtain a tome it is unique and bound to the player that completed the quest. These cannot be traded.

- Ratman Archer/Assassins, and Khal Nizar assassin spawners have been added in the world.

- Master Gerius, the Blacksmith Profession tome quester has been placed in the world. The Blacksmith abilities are not active yet, but you can get the Blacksmith Profession Tome and save it for later.

- Thandor, the Barbarian Profession tome quester has been placed in the world. The Barbarian abilities are not active yet, but you can get the Barbarian Profession Tome and save it for later.

- Alma De Vier, the Blackguard Profession tome quester has been placed in the world. The Blackguard abilities are not active yet, but you can get the Blackguard Profession Tome and save it for later.

- Fabian, the Beggar Profession tome quester has been placed in the world. The Beggar abilities are not active yet, but you can get the Beggar Profession Tome and save it for later.

- Fonias, the Assassino Profession tome quester has been placed in the world. The Assassino abilities are not active yet, but you can get the Assassino Profession Tome and save it for later.

- Headmaster Marial, the Archmage Profession tome quester has been placed in the world. The Archmage abilities are not active yet, but you can get the Archmage Profession Tome and save it for later.

- Val'Ter Alrond, the Arcane Archer Profession tome quester has been placed in the world. The Arcane Archer abilities are not active yet, but you can get the Arcane Archer Profession Tome and save it for later.

- Er'Mal, the Arcanist Profession tome quester has been placed in the world. The Arcanist abilities are not active yet, but you can get the Arcanist Profession Tome and save it for later.

- Master Iolos, the Alchemy Profession tome quester has been placed in the world. The Alchemy abilities are not active yet, but you can get the Alchemy Profession Tome and save it for later.

Tuesday, January 3, 2023
- Levelable items: The eater properties have been capped to 30%. Legacy (existing) items not affected.

- Training Books: Fixed a problem with imbuing not training properly.

- Battle Scorpion Cold: Fixed a problem with its healing property.

- Added Mining Competition (GM run Event)!
Each player gets 10 digging attempts at the target, and maximum score is 1000. Mining and Focus skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceMiningEventBet to view Mining competition participants (and place bets, not enabled yet).

- Added Fishing Competition (GM run Event)!
Each player gets 10 Fishing attempts at the target, and maximum score is 1000. Fishing and Focus skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceFishingEventBet to view Fishing competition participants (and place bets, not enabled yet).

- Added Lumberjacking Competition (GM run Event)!
Each player gets 10 Lumberjacking attempts at the target, and maximum score is 1000. Lumberjacking and Focus skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceLumberjackingEventBet to view Lumberjacking competition participants (and place bets, not enabled yet).

- Themed Champs: No Blackthorn items will be awarded for kills in the Jaskier, Hattori and Genie champ spawns.

Tuesday, December 27, 2022
- Added Champ Spawn: Genie (advanced players only).
Drops his unique, legendary Scimitar called Genie's Remorse, 10% chance.
Drops a Cave of Wonders Scroll 100% of the time (search the corpse).
Can drop (10%-15%) a unique item from this list - GenieArms, GenieChest, GenieGloves, GenieLegs, GenieHelm.
Level 1: Genie's Tiger Cub, Gazeem,
Level 2: Genie's Wild Black Tiger, Abu,
Level 3: Genie's Wild White Tiger, Iago,
Level 4: Rajah, Jafar.

- Craftable Spell Tome: The Skill/Mana requirements will now scale properly depending on the number of effects chosen in the tome.

- Mooncoin Vendor: Reduced the prices on some items.

- Area Weapon Deeds: Added Soul Glaive under the Area Ranged page.

- Champ Spawns: The number of red candles will now be properly reduced when there are no kills in the spawn (usually checked every 60 minutes). When the red candles go to zero the spawn will properly shut down.

- WildFire: Reduced the number of fire fields displayed (major lag issue).

- Cave of Wonders: Fixed some height issues with the randomly generated items. The caves will spawn only in Trammel/Felucca.

- Cave of Wonders: Aladdin will now spawn outside the cave once you dig up the hole. If you cannot handle him just go inside and loot.

- Advanced Vendors: Fixed a problem with selling items for special currencies (other than gold).

- Savegame boon: Reduced the amount of gold and silver awarded.

- Added command [BuyBulk: opens a gump that allows you to purchase in bulk certain special items from the vendor stones.

- Skillmounts will now properly display on mouse over the bonuses they give to the rider.

Tuesday, December 20, 2022
- Added Reset Levelable Item Deed: Destroys the targeted levelable item and returns a clean levelable item of the same type in your pack. No LUPs returned. Luxury item, 10 mil at gold stone vendors.

- Added Reset Evo Deed: Destroys the targeted Evo you own and returns the corresponding puppy/egg in your pack depending on the Evo type. For Evos made with the deed, the targeted creature you own is reset. No LUPs returned. Luxury item, 10 mil at gold stone vendors.

- Anti-AFK at champ spawns: Increased the check to every hour instead of every 30 minutes.

- Elemental Tomes: The spell levels for the Ice/Fire/Ether/Earth spells have been been capped to 5k. Nobody is near it for any elemental spell so we should be good. When the level goes over the cap the spellbook will not be collected, so you can use another tome to collect that spellbook.

- Added new ores! Silver, Platinum, Palladium, Osmium. Only Players may mine not Evos.
Smithy/Mining Difficulty: 110, 120, 130, 140.
Weapons get a slayer: Silver=Undead, Platinum=Repond, Palladium=Demon, Osmium=Eodon.
Armours get absorb: Silver=Energy, Platinum=Fire, Palladium=Cold, Osmium=Physical.
Values are capped at 10% and are affected by the Arms Lore skill and your luck score.
The ores, ingots and granites can be stored in the corresponding small containers/keys (20 item type capacity) from the gold vendor stones.

- Added New Treasure Hunt System, The Cave of Wonders. Features:
Randomly Generated Cave.
Randomly Generated Chests with loot similar to treasure map chests (you get up to five).
The loot is generated when a player double clicks the hole to enter the cave.
This is a timed dungeon: the cave will crumble after 20 minutes.
You need to obtain the map to the cave and dig it up.
System is similar to treasure chest map and treasure safe map hunting.
The Cave of Wonders map can be obtained only from the hourly repeatable quest (10% chance) or from the new treasure hunting themed champ Genie (100% drop chance).
Only place to get the new addon deed for the treasure hoard deco addon (seen in the picture below, 30% to get the large hoard, 70% the small piles).
Themed powerscrolls (up to level 125) may drop in one of the treasure chests!
There are hidden items in this cave so detect hidden is a must. The hidden urns can drop the crafted items from the enhanced Alchemy and Inscription tomes!
Opening the chests requires remove trap and lockpicking as usual.
Your luck score (and general randomness) affects quantity and quality of the treasures of the cave.
Entering the cave alerts the world to the adventurer's unique exploits.
Upon entering you will find Aladdin! He drops his cowl at 10% chance.

Tuesday, December 13, 2022
- Fire Mare/CuSidhe added to the Rune Library for tameable creatures.

- Vorpal Bunny is now tameable.

- Fixed a problem where certain weapons, armours and jewlery could not be equipped because of the owner issue.

- Champion Spawns: Introducing the concept of requiring an item in addition to valor to start a spawn. For example an Elite Champion Spawn Token will be required to initiate the Jaskier and Hattori spawns.

- Added Hard Quest at Quest Hall: Of Champions and Avatars - Awards an Elite Champion Spawn Token. Repeatable every 6 hours.

- Added script support for account and house cleanup of inactive accounts (over 1 year old and haven't logged in).

- Added a custom Auction Event system.
Command [seeauction can be used to see the current auction information and place bids!
There is support for excluding rich players, thus we can auction items for new players, with less than 2mil gps for example.
Unique items and other important objects, like houses can now be auctioned via these events.
Auctions will be run every Sunday, about 1pm central, unless another unique event is run (like the ones you're used too on Sundays which require combat).

- Auction Stones: Reduced the tick timer to 1 second (to avoid issues with properly updating the bidder name and amount). The bid gump from the [seeauction command will now display the current highest bid by default in the text field.

- Hattori Hanzō: Can drop a unique item from this list - HattoriArms, HattoriChest, HattoriGloves, HattoriLegs, HattoriCowl, AssassinStaff.

Tuesday, December 6, 2022
- Quality of Life: Added zoogi fungus and power of translocation to the ingredients container.

- Suppressed messages of the type 'Your pet/item gained XP...'

- Anti AFK measures at Champ Spawns: Since we need to share these, a gump requiring a random name will popup at champ spawns randomly. We get 3 tries to get it right within 5 minute from the time it shows up. If you do not, you will be disconnected for now.

- Quality of Life: If you have both a portable forge and a portable anvil in your backpack you can now smith as usual.

- Quality of Life: The scroll of Transcendence Book on double click will collect all scrolls from your backpack.

- Wildfire Spellweaving Spell: Capped the duration of the displayed fire fields to 2 seconds. The effect of the spell lasts based on the usual formula: Math.Max(1, skill / 24) + (arcane focus level), just the fire fields will be gone sooner to reduce lag.

- Champion Spawns: Corpses decay after 10 seconds not 1 minute.

- Hawkwind: Turned quest repeatable, with a 3 day cooldown.

- Quality of Life: Added command [ApplyTranscendenceBook - target a book and apply all scrolls to your character (up to your skill caps).

- Quality of Life: Added command [ReleaseAllSummons - instantly releases/deletes all of your currently summoned creatures.

- Introducing Themed Champion Spawns (new category in public gate)- Certain champions will have a chance (based on your luck score) to drop additional power scrolls according to a specific theme.
PS Levels are 105-125 with chances 50%, 30%, 15%, 4%, and 1%, respectively.
Vulcan- Crafter theme. Skills: Blacksmith, Fletching, Carpentry, Alchemy, Tailoring, Cooking, Tinkering, Inscribe.
Corander- Wilderness theme. Skills: Fishing, Animal Lore, Animal Taming, Herding, Tracking, Camping, Veterinary, Cartography.
Hattori Hanzō- Unsavory theme. Skills: Begging, Detect Hidden, Hiding, Lockpicking, Snooping, Taste Id, Poisoning, Stealing, Fencing, Archery, Stealth, Remove Trap, Ninjitsu, Throwing, Forensics.
Julian Alfred Pankratz viscount de Lettenhove, a.k.a Jaskier, a.k.a. Dandelion, a.k.a. Miss Veronica but only for that one time when he was really really really drunk...- Bard theme. Skills: Discordance, Musicianship, Provocation, Peacemaking.

- Added Champ Spawn: Hattori Hanzō (advanced players only). Drops his unique, legendary blood drinker knife, 10% chance. Level 1: Elite Ninja, Ronin,
Level 2: LichLord, NecroNinja ,
Level 3: AncientLich, Elite NecroNinja,
Level 4: Master NecroNinja, Skeletal Lich.

- Added Champ Spawn: Jaskier the viscount de Lettenhove (advanced players only). Drops his unique, legendary Jaskier's Bow, 10% chance.
Level 1: Satyr, Green Goblin Alchemist Renowned,
Level 2: Enslaved Satyr, Gray Goblin Mage Renowned,
Level 3: Elite Enslaved Satyr, Jaskier's little alchemist helper,
Level 4: Master Enslaved Satyr, Jaskier's little mage helper.

- Fields: Fire, Poison and Paralyze fields cast by non-player characters are capped to 2 seconds duration.

Tuesday, November 29, 2022
- Power Scroll Stone changes (Center Mall): We can now purchase specific PS levels for any skill at a greater cost though.
105 - 1000 PS tokens
110 - 1500 PS tokens
115 - 2000 PS tokens
120 - 2500 PS tokens
125 - 3000 PS tokens
130 - 4000 PS tokens

- Updated shrink.cfg: Evo Insectoid for example now shows a crab not a yellow ball. If there are any problems or missing ids post in bugs thread.

- Champion Spawns: Added a few more champ spawn locations to the public gate. Only the newbie and valor champs autorestart now.

- Mountain Cabin: Added deed that will allow a player to build a small cabin up in the mountains. Need to call a GM to place. Super luxury item, 50mil at gold stones.

- Champion Spawns: Removed the spawned traps during champ spawns.

- Anti-Macro countermeasures: Removed buying/selling to vendors checks. Added commands check.

- Craftable spellbooks: A cooldown of 1 second is now required between uses of a tome (includes fortify skill type or other tomes).

- Fixed a problem with the PvP tournament system for the Wrestlemania and Royal Rumble events.

Tuesday, November 22, 2022
- Fixed a problem with non-gargoyle races raising their throwing skill when using thrown weapons.

- Ant Lions: The skeletons of a Bard, Mage or Rogue will spawn as packitems.

- Players are not allowed to steal from other players, unless both have opted into PvP (stone at Felucca Britain bank).

- Made Evo pets via the deed will now accept Eval Int power scrolls.

- The advanced skill trainers will now benefit from Gain potions. Use [powerhour command on top of it to have your skill capped in no time.

- Burried Safe: Double clicking the safe treasure map will display your and the safe's location coordinates.

- Burried Safe: In order to accommodate SteamUO users the id of the rolled map you get from the strange bottle has been changed to a regular map id. This way when double clicking the map you will get the map area displayed properly. If you already have some rolled maps you'll have to finish the treasure hunt using the displayed coordinates when you double click the map.

- Added Treasure Hunt System
Works like the new treasure system, i.e., 'A treasure map leading to an artisan's trove'
You must use your online rewards scrolls to purchase the bottle with the safe treasure map. Requires 1k online rewards scrolls at the stone.
You dig up a treasure safe not a treasure chest. Cartography affects finding the safe.
Safe levels (affects quantities): Stash, Supply, Cache, Hoard, Trove.
Safe packages (affects specific items spawning in the safe, like PS): Artisan, Assassin, Mage, Ranger, Warrior.
A treasure safe will be the only place to get scrolls of alacricity, potent reagents and perfect cut gems!
These are placed in an Elite Reward Bag (Gold hue) in the safe. In addition, you get quest tokens or craft protection tokens!
There are over 150 decorative items to choose from as well (up to 5 for treasure trove), and they spawn in the golden bag.
Your luck score, safe level and general randomness affect quantities of items and their chance to spawn.
Double click a shovel then the map twice to start digging.
The dragon wolf creature may spawn as a guardian. This is the only place this tameable creature can spawn.

- SOS level: The average of your Cartography, Item ID and Tracking skills now affects the quality of the SOS, levels 1-4 (4 is ancient).

Tuesday, November 15, 2022
- Added Frost Mites, frozen north of Tokuno.

- Added Blood Foxes, levels 2 and 3 in Sorcerer's dungeon.

- Added Ossein Rams, 3rd level Deceit-Trammel.

- Fixed an overflow problem with the fire, earth, ice and ether effects and shields, induced from casting corresponding spells.

- The ice effect will now apply cold damage, instead of reducing the dexterity of the unfortunate target.

- The displayed effects have been removed from the targets of the elemental spells to reduce lag.

- Reagents, Gems and Tools containers (20 item capacity): We can now purchase 1k quantity of an item by clicking the blue button, for a hefty price though. Not all items can be purchased.

- Runebooks: Max charges increased to 100. New runebooks not existing ones.

- Throwing: Boomerang, Soulglaive and Cyclone can now be used by any race, not just Gargoyles. Note: Enhanced Tome of Fletching for those.

- For our avid fishers, added Enhanced Shipwrecked Item Scissors: will recover leather, bones or planks from body, bone or barrel parts. Starter item, 100k at gold vendor stones.

- Added Evo Transfer LUPs button in an Evo properties gump. Allows us to transfer 20k LUPs from one owned pet to another.

- Evo Balancing: The caps for resistances of Evo pets have been reduced to 30 from 50 (would lead to 100% resistances, now max is 80% at stage 10). Legacy pets not affected.

- Added Elite Skill Title Deed (online rewards vendor stones, costs 1k).
The user can choose a skill and receive a new rewards title based on their skill cap.
Titles from 125-150 skill are: Aficionado, Virtuoso, Ingenious, Epic, Heroic, Archon.
Default title is Legendary if the cap of the chosen skill is <= 120.

Tuesday, November 8, 2022
- Evil Witch Hunter Initiate spawn rate in Rock dungeon has been increased.

- Shame-Trammel: Added more earth elemental spawns in Level 1.

- Removed curse for the special skill boost spellbooks if you leave an automated guild you bought it from.

- Added portable anvil to gold vendor stones. Will have to place on the ground to craft. Starter item, 250k.

Tuesday, October 11, 2022
- Fixed problems with some crafts from the tailoring menu.

- Quality of Life: Special arrows and bolts can now be placed inside quivers.

- Fixed problems with enhanced tomes of knowledge when you succeed in training.

- Added script support for devices with switches. Useful for events, quests etc.

- Added PvP tournament style events.
1. Fight club (we never talk about it, up to 3 fights per event): Fighting with only pants on. Important skills - Wrestling, Anatomy, Tactics. Abilities allowed. No spells allowed, no healing, no pets allowed.
2. Wrestemania (Last man standing): Fighting with only pants on. Important skills - Wrestling, Anatomy, Tactics. Abilities allowed. No spells allowed, no healing, no pets allowed.
3. Dueling (up to 3 fights per event): anything goes, spells, healing, abilities... No pets allowed.
4. Battle Royale (Last man standing): anything goes, spells, healing, abilities... No pets allowed.

Tuesday, October 4, 2022
- Added Spellweaving Competition (GM run Event)!
Each player gets 10 spells at the target, and maximum score is 1000. Spellweaving and Meditation skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceSpellweavingEventBet to view Spellweaving competition participants (and place bets, not enabled yet).

- Removed one of the reagents needed to make Rising Colossus Scroll and Spell Plague Scroll since they weren't showing in the vanilla craft gump.

- Fixed problems with the gain potions.

- Added script support for gates requiring specific items to enter. Useful for dungeon access, questing and events.

- Item containers (smaller ones, hold up to 20 items): Increased capacity from 10mil to 50mil.

- Inscription tome: Combine PS ability- When combining PS below 120 level you need 5 PS of the previous level. When combining 120 PS level and above you will require 3 of the previous level. This way one can hit a 150 PS after combining 3^6=729 120 ps.

- Added new Timed Champ Spawn: Ares, The Master of War
WARNING: Only for elite players. If you cannot solo the crafter champ or the Champion Quests from the Adventurer's Log do not bother going in there.
This champ is accessed only if you have an Ares Access Token in your pack. You obtain the latter from the Quest Token stone for 100 quest tokens.
Every member of the party needs to have this item in their pack to get through the second gate.
This is a timed spawn area. If you're not done in 30 minutes you (and your party) will be removed from the area.
Level 1: DeathKnight, Evil EarthMage,
Level 2: DeathKnightCaptain, Evil EtherMage,
Level 3: DeathKnightLord (1 % to drop levelable katana), Evil IceMage, Evil FireMage,
Level 4: Elite Samurai, Elite ArchMage
Boss: Ares (has 50% to drop his levelable spear and 50% to drop his levelable shield)

- Deco Wand: Added Get item ID button; will work outside your house!

Tuesday, September 27, 2022
- Creatures summoned by other creatures will now automatically guard their masters.

- Magical Scrolls Container: The second page, Magic Spell Scrolls I, will return the maximum amount of scrolls stored when retrieving a scroll.

- Archery Competition: The average of your archery and tactics skills now determines your success.

- Knife Throwing Competition: The average of your throwing and tactics skills now determines your success.

- Magery Competition: The average of your magery and evaluate intelligence skill now determines your success.

- Added Necromancy Competition (GM run Event)!
Each player gets 10 spells at the target, and maximum score is 1000. Necromancy and Spirit Speak skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceNecromancyEventBet to view Necromancy competition participants (and place bets, not enabled yet).

- Added Mysticism Competition (GM run Event)!
Each player gets 10 spells at the target, and maximum score is 1000. Mysticism and Focus skills affect the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceMysticismEventBet to view mysticism competition participants (and place bets, not enabled yet).

- Triceratops have been added to the north part of Eodon valley.

- Fixed problems with polecat and mink control slots.

- Fixed problems with the advanced training tomes and throwing skill training.

Tuesday, September 20, 2022
- Added warning gump about the lack of craft protection tokens, when you double click an enhanced cartography/blacksmithy/fletching/tailoring/alchemy/tinkering/inscription tome.

- Added Enhanced Inscription Tome. Super luxury item, 3k quest tokens at the vendors-center mall quest token stone.
First make sure you read the information for each ability (gold buttons) before doing anything.
Blank Scrolls and Potent reagents are needed for most operations.
Abilities that add properties will operate on spellbooks, quivers and talismans!
Apart from high Inscription skill, the secondary skill required is Item identification and it will affect chance of success and ability magnitudes.
Abilities: Attributes, Regeneration, Spell Damage, Fast Recovery, Fast Casting, Mana Cost, Reagent Cost, Skills, Lucky Tome, Add XP to Tome, Add LUPs to Tome, Combine PS, Ice Spell Book, Fire Spell Book, Earth Spell Book, Ether Spell Book, Armageddon Scrolls, Ancient Parchment, Skill Scrolls.

- Added Scroll of Transcendence Book. Super luxury item, 20 mil at gold vendor stones.

- Portable Auto Feeder for Pets: Increased the radius from 2 tiles to 10 tiles, when you double click the hay. All pets within 10 tiles will be now fed.

- Sampires rejoice: Added two-hander deed. Will turn weapons or spellbooks into 2-handed items. Gold vendor stones, 3 mil.

- Crafter Challenge: Upon successful completion of any challenge, the crafter is awarded a craft protection token (100% of the time).

- Procurement/Counting Stones (New Players-Quest and Knowledge Library): The harvester has a chance to receive a craft protection token. If you hand in 500 or more items, the chance is 100%.

- Added Eodon slayer deed (can be collected inside the important scrolls tome). Drops as special loot from treasure chests.

- Fixed problems with the training dummies moving from their spawn positions (make sure you page in game if you have any after restart so we can reset them).

Tuesday, September 13, 2022
- Added Poker Card Game!
How to play:
The first player that double clicks the cards becomes the dealer and can start the game.
The first player gives the first ante, then clockwise each player can fold (leave this game), call (match the current ante) or raise the ante.
The first player has additional game options shown only to them in the center of the gump (they are the dealer).
If the first player starts the game while they're the only one in the table (deck) then they can play against the computer.
Any other player double clicking the deck after is added to a player slot, up to 4 players.
In the top left a player can see their current options and interact with the game.
In the specific shaded area, a player can see their current cards and interact with the game.
General information about the current pot and game round is displayed in the center area of the gump.
General Rules:
Step 1: The first round of betting begins with one or more of the players making some form of a forced bet (the 'blind' or 'ante'). In standard poker, each player bets according to the rank they believe their hand is worth as compared to the other players.
Step 2: The action then proceeds clockwise as each player in turn must either match (i.e., 'call') the maximum previous bet, or fold, losing the amount bet so far and all further involvement in the hand. A player who matches a bet may also 'raise' (increase) the bet. The betting round ends when all players have either called the last bet or folded.
Step 3: If all but one player folds on any round, the remaining player collects the pot without being required to reveal their hand. If more than one player remains in contention after the final betting round, a showdown takes place where the hands are revealed, and the player with the winning hand takes the pot.

Tuesday, September 6, 2022
- Added special teleporter gate linked to spawners: upon entering the gate, the spawner is activated. This will alleviate issues with certain quests, like the vampire chests being empty.

- Added Archery Competition (GM run Event)!
Each player gets 10 shots at the target, and maximum score is 1000. Archery skill affects the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceArcheryEventBet to view archery competition participants (and place bets, not enabled yet).

- Added Knife Throwing Competition (GM run Event)!
Each player gets 10 throws at the target, and maximum score is 1000. Throwing skill affects the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceKnifeThrowEventBet to view knife throwing competition participants (and place bets, not enabled yet).

- Added Spell Casting Competition (GM run Event)!
Each player gets 10 spells cast at the target, and maximum score is 1000. Magery skill affects the results.
All rewards (gold, silver, crafting ingredients and more) are affected by the participant's final score.
The top 3 players or a score of over or equal to 900 guarantees a mooncoin!
Use command [PlaceCastingEventBet to view Casting competition participants (and place bets, not enabled yet).

- Added Advanced Quest in the Quest Hall: Revenge of the Master Craftsman. Requires to Slay Vulcan, the Crafter champion. Reward is 30 craft protection tokens.

Tuesday, August 30, 2022
- Fixed problems with Evo ability triggering and their cooldowns. Cooldown set to 5 seconds.

- Fixed problems with the description of an item and the third slayer not displaying properly.

- Damage adjustments: Introduced deminishing returns for damages over 1k! No more one shooting bosses.

- The kill effect from the spell maker now triggers only if the creature has less than 1k hits.

- Fixed problems with the anti-spam system and casting from the spell maker.

- ATTENTION: Added Craft Protection Token - Quest Token Stone, at center mall (20 tokens).
You will need to have one in your backpack (and it will be destroyed instead of the item) otherwise the enhanced tomes could destroy your item when you use any ability (like with spellcrafting).
Imbuing will not be affected (you will not be in danger to destroy the item when you imbue).
Chance to destroy the item when you use an ability is affected by the number of properties on the item and the average of the primary and secondary skills used with the tome. The higher the values the less chance to destroy the item.

- Added Craft Protection Token to the Gold Pouch.

- Added Remove Luck and Spell Channeling Deeds, gold vendor stones, 1mil.

- Introduced cooldown to removing a quest or removing all quests from the quest maker. No more abusing the quest cooldowns.

- The Sanguin Sect is on the move and it is your duty to stop them so they don't invade some city and kill innocent people! At the public moongate in Custom Dungeons (Holy/Sanguin Sect) you will find some vendors; one of them will exchange Sanguin Sect Members' hearts for artifacts that you must have positive karma to use. Other vendors will buy blood and the hearts for gold or tokens. Somewhere in the invaded coastal city you'll find a portal that will lead to Aghor, the titled sect head (at least the one they managed to summon). He can give you one of his artifacts that you'll need to have negative karma to use (Check the artifact showroom to learn more about the items).

- The Witch Hunter Guild (Reputation System): The blood witches are back together with the wicked witch hunters! To start your adventure you must go to the public gate and under custom dungeons go to 'Blood Witches'; you will be able to learn more about the new enemies by talking to Falconi. Next to him you will see a portal that will take you to the npcs that will give you the quests to enter the witches lair. The quests will give you reputation in the witch hunters guild. Each level will give you some unique items as well as a unique title. The witches are in the Savage Camp in Ilshenar, but first you must do a quest to get the entry token. To fight the evil witch hunters, you will have to talk to Abel to gain access to their lair. See the artifact showroom to find out more about what they can offer you.

Tuesday, August 23, 2022
- Racing event! Added support for racing events on foot or mounted.
Command [PlaceRacingBet can be used to view the current race participants (in the future we can place live bets while the race is going on).
Basic rules: if the race is on foot, mounting will send you back to the starting place. If you click a race marker not in order, you will be sent back to the starting place.
Rewards: Completing the race (double clicking the last marker) guarantees a mooncoin and other great rewards. In addition, when the timed event ends participants receive rewards based on the last race marker they made it to.

- Added luminescent fungi and switch item counting stones (Quests and Knowledge library)

- Quest Maker: Added quest name filter (case sensitive).

- Custom Moongate Deed: Double click to add a moongate in your home. Then call a GM to double click the moongate and target a marked rune to make the moongate go there. The rune description is copied to the name of the moongate. Super luxury item, 50 mil at gold vendor stones. Will not be available until we can make sure you wont exploit it.

- Deco Wand: Fixed exploits.

- The power scroll container has been augmented to hold all power scrolls from 100 to 150.

- The power scroll vendor stone (center mall) values have been rebalanced to prevent an exploit.

- Added Universal Dye Bottle: Target a dye tub (hue room tubs as well) to retrieve its color and store it or an item or creature (pet) you wish to dye. Single use. Super luxury item, 50 mil at gold vendor stones.

- Racing: An arrow will now point to the next marker flag, in addition to the coordinate display.

- Player Vendors: Going on commission 10% per transaction. Any gold from a transaction will be now send to the owner's account directly.

- Added Adventures Town (Public gate-custom places): In the Adventure's Town you will find a building with some vampire hunters inside, that will offer some quests to you. Tehse will allow you to get inside The Vampire Boss Strahd (If you were in the sunday event involving vampires you will remember, now it will be available to everyone else),.To get inside you will need to do a quest for Rubin; he will give you a token that will allow you to get inside the castle (it will be a permanent token). Once inside you will find lots of vampires and other creatures. In this new area you will find two new bosses with their own artifacts. In the same area, when you slay a vampire (apprentice, normal and lord) you will find in their corpses a vampire fang (talk to Airton for an introductory quest about the Vampire Safes).

- Around the city of Britain you will find 8 trapdoors and each will lead to a vampire safe; in this new area you will find (if another player has not already found) a rare chest. The loot will be exclusive and can contain decorations, some deeds or even a moon fragment (with two you will trade for a moon coin on the Supreme Elder, New NPC in the Adventurer's Town). Talk to Rubin and Airton in the Adventure's Town. Once you start going inside Strahd Castle you will find vampire fangs, and with 20 you can trade for a vampire key to get inside one of the safes.

- Added 4 new commands for players:
[whereami (Tells the player his coordinates and region)
[dismantle (will make an addon back into a deed when in your house)
[site (opens our website)
'what is my status' (will tell you the creation time of your acc, total online time, fame and karma).

Tuesday, August 16, 2022
- Universal Containers: Restructured and Added a button to remove all items from the container. All items are placed in a bag in your backpack. If you remove the universal container by mistake, the items inside go to a bag in your backpack.

- Web related updates: The webstone at Britain bank, and the commands [shardwebsite, [status, [news and [rankingsweb have been updated for the new host. Be mindful of changing your page char encoding if the pages are not displayed properly.

- Added command support to change the cooldowns to the antispam, [loot, [grab and [collectitems systems on the fly.

- Reduced the Druid spell volcanic erruption explosion animation times (hopefully reduce lag).

- Suppressed all messages of the type: 'The container magically collects all items from your backpack...' < br/>
- Anti Spam Defenses: Introduced checks while spellcasting for spamming spells or buying /selling from/to vendors. You can try all your current macros/scripts and add delays as needed so you don't get kicked of the server automatically for having no delays between casting. A minimum of 100 milliseconds (0.1 seconds) between casts should do, but you can adjust/increase it depending on your ping. At the very least, inconsiderate players or attackers of the shard will be kicked out of the server automatically and finally stop ruining the fun for the rest of us.

- Powerscoll changes: You will now need to use every level power scroll to get to 150.0. That is, if you are at GM, 100.0 skill, you will not be able to use any other powerscroll except the 105.0, at 105.0 you need to eat a 110.0 etc etc. And 150.0 above is not a typo.

- Luck Deed from online rewards has been capped to 3k, and can now be applied to talismans and jewelry. The golden luck deeds are still capped at 2k and the white luck deeds (bought with gold) are capped still at 250.

- Quest Maker Balancing: Increased Cooldown Durations for all made quests. The gump will show you info when you craft the quest on the cooldown (it calculates also the benefits of the reduce cooldown variable, but it is capped to half the time). New values are: Maximum Cooldown: 4 hrs, Minimum Cooldown: 2hrs

- Added Harpsichord deed at gold stone vendor stones. Super luxury item, 15mil. This will hold any songs you find in Ter Mur and play them on demand!

- Spell Making: Restructured corpse manipulation effects. Every time an effect is used the corpse(s) will be deleted. It is still super duper powerful if you can cast it.

- Quest Maker: Fixed problems with timed quests and the gump displays.

- Added Counting Stones for Special and Aquarium Fishing nets.

- Insectoid Evo: Reduced chances for all harvesting.

- Added descriptions to mana potions about the amount restored (on mouse over).

- Quest Maker: Only 1 quest is now allowed to be active at a time. This will reduce clutter in your backpack and avoid all sorts of problems.

- Gold Pouch: Can write checks for up to 999,999,999 amount. Your platinum amount is also displayed now in the gump. - Levelable Items: you may now transfer LUPs from one levelable item to another! (10k at a time)

- Spell Making Adjustments: Corpse manipulation and Element Manipulation have their duration capped to 5 seconds. Very overpowered combo, will be adjusted further as needed.

- Elemental Spells (Ice/Ether/Earth/Fire Mage): All spells involving summoning storms or healing etc have been revamped and checked for bugs etc.

- Elemental Spells (Ice/Ether/Earth/Fire Mage): Capped the level of a found spell book/scroll/wand to 10.

- Imbuing/Spellcrafting: The number of properties allowed has been increased to 15. The Enhanced Tomes will not have a check for number of properties when adding a property to an item.

- Levelable Items: to be consistent and more balanced, any levelable item will have max 15 properties via the levelable items gump. This cap applies to Existing items with more than 15 properties (legacy items, which can have more than 15 props on and the properties will not be lost), but we wont be able to add any additional properties. - For any item, deeds can be applied regrardless of the number of items already present on the item, so this will make found deeds even more important now.

Tuesday, August 9, 2022
- Quality of Life: Enchanted Bag of Holding. Items in there will not be collected when you run the [collectitems command. Mid level item, 3 mil at gold vendor stones.

- Fixed a problem with the diplomacy letters not be allowed to be sold to the Britain royal secretary.

- The cooldown for the [collectitems command has been reduced to 10 seconds.

- Fixed typos related to the Quest Maker gumps.

- Added New Dungeon: The Gargoyle Szuvu was seen again in his tomb in the new location of Doskvol Gargoyles at the public gate. The battle will be hard and difficult but it will be worth it. See what he can give you in the artifact showroom and get your weapons ready!!

- Added New Dungeon: The fort of the false god of fire Incinerum is available to the most sagacious and courageous adventurers! To enter this fort you must go through the public gate and new dungeons in False Fire God Fort. Upon arriving there you will be able to see information about Pelor (the true God of fire), Incinerum and his servants. To enter the fort you must talk to Dudati and complete a quest to obtain a token that will allow you to (permanently) enter the place. Each of the servants will be able to give an artifact (see the artifact showroom). To face the false god Incinerum you will need a token (to enter the portal to face him you will need a new token every time that you will find on the priests).

- Quest Making: Added Unsavory Quests. Make sure you read the gump info. The items required for stealing or burglary are similar to the ones you see in the Unsavory weekly events and the counting stones in Quests and Knowledge Library under new players in the public gate.

- Removed the gump displayed during saves.

Tuesday, August 2, 2022
- Quality of Life: Added Magical Scrolls Container. It will hold most scrolls found in the shard, and has plenty of room for additions. Super luxury item, 20 mil at gold vendor stones.

- Quality of Life: Added Potent Items Container. It will hold potent reagents and perfectly cut gems used with the enhanced alchemy tome. Luxury item, 10 mil at gold vendor stones.

- Quality of Life: The cooldown for using the [collectitems command has been reduced to 15 seconds.

- Added Arcane Focus deed: will create an arcane focus of level 6 that lasts for 5 hours. Super luxury item, 20 mil at the gold vendor stones.

- Added Elite Trainer Spawner deed at mooncoin stone. These are the trainers you see in train area 3. You may choose the type to be placed, warrior or mage. Super duper luxury item, 30 mooncoins.

- The [mystats gump will now properly display the number of seconds cooldown for healing self with regular bandages. The cooldown has been capped to 2 seconds minimum. Recall that the everlasting bandage has 0 seconds cooldown, which was what was displayed in the gump. Remember to use command [bandageself.

- Quality of Life: Added Universal Items Container. It will hold ANY items that can be moved/dropped in your backpack. Super luxury item, 50 mil at gold vendor stones. Max Capacity is 100 items for now. Items are ordered by name when you drop a new item to the container.

- Added Enhanced Alchemy Tome.
First make sure you read the information for each ability (gold buttons) before doing anything.
Potent reagents and gems are needed for most operations, along with Silver coins.
Apart from high Alchemy skill, the secondary skill required is Taste identification and it will affect chance of success and ability magnitudes.
Abilities: Potent Reagent, Perfect Gem, Ore to Granite, Granite to Ore, Higher Grade, Philosopher's Stone, Pharmaceuticals, Transmutations, Moon Coin, Skill Potion, Cheat Death, Hermes' Speed, Liquid Luck, Reset Power Hour.
Super luxury crafter's item. Price: 2000 quest tokens at Quest Token vendor stone, Center Mall.

Tuesday, July 26, 2022
- Quality of Life: You may now drop any amount of an item, regardless of weight into or onto any type of bag of holding container.

- Quality of Life: Magical little fish are now stackable.

- The +200 Luck Deed can now be purchased using Voting or Quest Tokens. Note the 2k Luck cap on this item.

- Diplomacy Quests: Fixed problems with some royal letters missing from the craft menu.

- Given the latest and new additions to the Enhanced Cartography tome, its price is now 1k quest tokens, like the other enhanced tomes.

- Enhanced Cartography tome: Added ability; Combine SOS, make sure you read the description (gold button).

- Fixed problems with crafting abyssal cloth (it will not count as cloth anymore for the abyssal cloth craft). The cloth required now is the one obtained from cut up bolts of cloth.

- Gargoyle friendly: Given that Gargoyles cannot ride, we have introduced a great wings item at the mooncoin stone, with properties similar to the ethereal mounts. Super luxury item, 30 mooncoins.

- Gargoyle friendly: The check for item equips have been removed! You can now play Gargoyle and equip anything you want. Note however that items will not show in your toon, just the paperdoll.

- Added potent versions of most regular reagents and perfectly cut versions of common jewels. These will be used as advanced ingredients/requirements for new additions coming. 1000 regular = 1 potent.

- Reputation quests will now count towards daily rankings.

- Fixed problems with the reputation quests not saving properly.

Tuesday, July 19, 2022
- The Darkfather in Doom will now drop a levelable item to all his killers at 1% chance. He still counts as a repeatable quest at 50%. Let the farming begin....

- Added thrown weapon change effect deed. Yup, the moment we've all been waiting for is here; you can now throw cows at your enemies!

- Bigfish and a couple of other important items used as ingredients for enhanced tome operations have been added to the ingredients container (last page).

- The speed of your boat will now depend on the average value of your cartography and tracking skill. The higher the average the more speed....

- Some have reported being teleported upon death at a champ spawn or after login/logout, to a shrine. This was the vanilla behavior and has been changed in several places, so hopefully wont happen anymore. Please report if it still happens.

- Added Portable Pet Auto feeder! Will feed any pet within 2 tiles every 30 minutes or immediately on double click. Super luxury item, 20mil at gold stones.

- Youthful maps were added to the Combine ability from Enhanced Cartography (40 Youthful = 1 Plainly).

- All BOD givers were double checked for problems and updated.

- Quest Making System: Added Hunter Type Quest Making! The hunted creature Fame affects gold reward returns.

- Quest Making System: Added Procurement Type Quest Making!

- Added trash barrel deed, double click to place. Starter item, 100k at gold vendor stones.

- Fixed gump problems with the Enhanced Blacksmith and Fletching Tomes (require Arms Lore). Enhanced tinkering and tailoring require item identification as the second skill.

- Crafter Challenge: Once reaching the 120 skill cap the crafter is now allowed to speak to the quester and perform the challenge. The reward is guaranteed and it involves crafting ingredients!

Tuesday, July 12, 2022
- Added enhanced scissors to gold vendor stones. This will cut all regular (non artie) footwear in your pack and return leather. Starter item, 100k.

- Added Support for Timed dungeons and areas. New timed dungeon challenges will be added to the public gate soon. If a player or his party leaves the area, it can then be accessed by others, otherwise the gate to the area will show as occupied for the duration of the challenge.

- Added SOS container to gold vendor stones. Start item, 500k.

- Mana potions have been revamped: restore more and can drink faster.

- The capacity of all small containers has been increased to 1mil. Many more items were added to containers where there was room, e.g., scales in leather storage.

- Balanced the rewards from the counting stones in the Quest and Knowledge Library.

- Quest Making: We are pleased to introduce yet another unique and exclusive system called Quest Making.
Speak to the legendary Adventurer in training area 3 to obtain your adventurer's log.
Double click the log to see first, your experience and LUPs and second to start building quests.
The owner of the log gains xp by crafting an item or by slaying a creature or by raising your skills.
You can spend LUPs in the Quest Properties page for now.
You cannot drop the log, but you can remove it by clicking the button in the gump. Warning: all your progress is saved in the log, removing it will result in losing all progress and you'd need to get another and start over.

- Details on Crafted Quests
Only the Crafter Quests page is currently operational. The rest of the pages you see in the gump will be filled in over the next few weeks. Make sure you check [news regularly.
You can have up to 100 crafted quests. They could be of any type and any completed quest counts as repeatable!
Timed quests have less requirements amount wise.
You cannot have a quest with the same name or craft the same item (unless you make one timed and one not on a timer).
You can use command [myquests to bring up the crafted quests gump or click the button from the log gump.
You may start/quit/or get info on a crafted quest anytime.
You can remove the crafted quest from your log anytime.
When you start a quest you receive a scroll with the quest info. Double click it to collect what is needed.
Any operation in the Log gump costs 10k gp. This can be reduced from the Quest properties.

- The Town of Cove in Trammel was attacked by the Famous Viking Erik The Red! It is an invasion and will have a few levels of critters, including Slaves, Warriors, Chiefs and Berserkers and finally the Viking Boss.
Each invader will have a chance to drop a custom artifact (Arms/Chest/Gloves/Helm/Legs/Neck/Cloak/Apron/Robe/Shoes/Brac/Earrings/Ring/Shield/1 Hand/2 Hand).
It is almost impossible to get the same item since the properties of each one are picked from a random list with random numbers.
Slaves will drop common artifacts 'made' by Common Vikings.
Warriors will drop artifacts 'made' by famous vikings.
Chiefs will drop artifacts 'made' by Viking Gods.
Berserkers will drop talismans with skills.
Finally, Erik will drop his own chest with unique decos and some other usefull stuff and a chance to drop his Mask and Halbert.
There will be more famous vikings invading other cities but that will be done after some tests on this one.
The Invasions will happen every 4 hours. You can type [invasions ingame to check when the next invasion will happen.

Tuesday, July 5, 2022
- The pet auto feeder will now check for pets within 2 tiles every 30 minutes and feed them automatically.

- Added support for Procurement style Events. This system will allow us to have stealing/lockpicking/crafting/harvesting etc Events where fighting is not required. These events will be GM run and always about 6pm server time (hopefully almost daily), unless otherwise announced in game or the discord channel.

- Info on Non Fighting Events:
Events are GM run. You will receive an item that holds and counts the required item for the specific quest type. Double click the item to collect from your backpack.
At the end of the event you will receive your reward depending on how many items you have obtained.
Items required are:
Gold/Silver Bricks (from chests or safes using lockpicking)
Stolen Gold/Silver Bricks
Stolen Paintings
Golden Coins from Assassination or Stealing from marks.
For Crafter style Events, the item required will be a crafted item.
While the Events are going on (usually lasts 1 hour) the spawn times and skill requirements will be reduced.
Once the events are done, the spawners will have increased times and skill required, and any items you obtain you can turn in at the counting stones (Quest and Knowledge Library) for the usual rewards.
Rewards from an Event are much better as usual.

- Added Commands: [Assassinate and [StealItem. These can be used only on specific NPCs involved with the new upcoming events. In both cases you receive a gold coin that you can turn in at the counting stones (if the event is not going on at the time).

- Added Command: [BackpackCleanUp and then target a container in your backpack. This will move all artie type items in there. Costs 5000gp.

- Quality of Life Change: The [weaponabilities command will bring up the gump to choose between primary/secondary abilities like before, but now if you type
[weaponabilities 0
you will set primary ability and
[weaponabilities 1
will set secondary ability. This will make it easier to build your macros without having to click the gump.

- The half level Evo and levelable item deeds can now be purchased via the Quest Tokens Stone (Center Mall).

- Changes to Enhanced Blacksmith/Fletching/Tailoring/Tinkering Tomes: You can now choose whatever skill you want to add to the item, as well as the slot you add it to (5 slots).

- Changes to Levelable Items: Skill Choice will cost 1000 LUPs, but you get to choose whatever skill you want.

- Balancing Changes coming to all Evos except for the ones made with the make Evo deed
Only the greatest of tamers in the land will be allowed to control highest stage/level Evos.
If you cannot control your Evo and it is out, you can stable it or it will go into your stables until your taming score is high enough and you can take it out.
Your Evo will not gain levels or stages unless you can control it, like before.
To help with the transition to the higher requirements a quester npc (training Area 3) will hand out a decaying tamer talisman with massive bonuses for tamers. Lasts 1 hour and can be obtained once daily. This item will have its properties reduced after 3 weeks.
That means no more putting items with taming skill on and then removing them etc, that's an exploit. You will have to keep your taming skill items on at all times.
The new requirements are:
Level To Advance Stage = 50, 100, 200, 400, 800, 1000, 1300, 1600, 1800
Min Tame Skill = 50, 80, 100, 120, 140, 160, 180, 200, 220, 250
More resources can now be harvested by the Insectoid Evo.

- Added 3 more abilities to the cartography tome: Tele to SOS, Mark and Recall (those two are not bound by the usual rules). Should you mess up your quests by doing this you are on your own.

- Added Advanced Levelable Yumi! Advanced means it will accept special arrows. It will drop from peerless like the other levelable items.

- Spellcrafting Balancing: While attempting to spellcraft an item, if you have any spellcraft jewel (yellow ones) in your backpack it will be consumed and this will guarantee that an explosion does not happen!

- Added procurement style quests, particularly for harvesters and unsavory characters.
Obtain the items required and double click the corresponding stone to receive the writ.
Double click the writ to get your reward. The more items you hand in the better the chances to gain additional items.
You receive gold, silver and quest tokens (same amount as the item count handed in).
Your luck and the amount handed in affects the chance to get a crafting recipe and crafting ingredients when you double click the writ.

- Increased the capacity of the Ingredients Container to 1mil and added a few more items under odd-and-ends page.

- The power scroll stone at Vendors-Center Mall will now add any redeemed power scroll tokens into your gold pouch if you have one in your backpack, and the cursor will persist.

- Bug fix for skills: On login the player will be dismounted and have their base skills checked. If a skill base is over 120 it will be corrected to 120.

- Bug/Exploit Fixes
A target cursor will now be automatically canceled when you enter the player trade window.
The target cursor of a player will now be automatically canceled when someone steals an item from them.
Fixed a bug with being dismounted and bonuses from the Insectoid Evo for the rider not being removed. A command was run to remove the bugged skill bonuses from all players.
Fixed ether/fire/ice/earth casting from scrolls.
You will no longer be able to invoke [collectitems while digging up treasure.
The transmutation stone will no longer work on levelable items.
You will no longer be able to redeem Slayer, Luck and Spell Channeling properties from levelable items.
When you drop gold on the ground it will be automatically deposited to your account.

Tuesday, June 28, 2022
- Given the delays introduced for the [loot and [grab commands, their radius has now been increased to 8.

- Balance Changes: Level up points gained at level up for Evos have now been capped to 10k.

- Added Evo Fertility Herbs; These will reset a breedable Evo's breeding count to zero. Obviously use these when the breeding count reaches 10, but will work even earlier. Luxury item, 10 mil.

- Added command [BringInsectoids. For 5k gp it will bring any Insectoid Evos you have out to your location.

- Your Insectoid Evo will now come to your location automatically if it is on harvest mode and at least 30 tiles away.

- Supressed messages of the type 'You cannot use that command yet.'.

-Minor changes to the stable and shrink system. You will now see a button to stable a pet when you open your stables from the pet leash. If you claim your pet from the stables, if there is a corresponding shrunk item, it will now be removed to avoid confusion.

- Added a 10 second delay between triggering Evo abilities and additional random checks before the ability is triggered.

- Added Swim Spell Deed in the mooncoin stone. Simply double click to apply.

- When shrinking an item with the enhanced pet leash, the creature will now also move into your stables. This is to guarantee that the creature is saved even if there is a crash or restart. You will then be able to retrieve your pet either from the stables (click the leash and select claim all pets) or by double clicking the shrunk item. If you retrieve it from the stables, the shrunk item will still be there and double clicking it will not duplicate the creature; it will just move it to you.

- The hourly repeatable quest will now count towards 3 ranks and quest tokens. The arrow towards the goal will not be displayed by default; you will have to use [rankings and then opt in (click the + button on the gump) for the quest arrow to show up, after 10 seconds and if in the right facet.

- Slight modifications made to the Advanced Skill Trainer. If it is purchased for a guild, only guild members can use like before, but for private use, the first person double clicking the tomes will own the item as was intended. Default is 5 seconds between training attempts.

- Fixed problems with the taming apron, the repeating traps and the stealing of Evo eggs/puppies.

Tuesday, June 21, 2022
- You will now receive a gump when your power hour ends. If you try [powerhour and it is on, you will receive a message that the power hour is already on.

- The Holy Sect is asking for your help! Go to the public gate and start killing the Evil Sanguin Sect Members! You can trade the sanguin hearts for good relics and sell the tooth and blood from dragons/drakes/wyverns (you need to carve) for gold or tokens.

- Added a 3 second delay between uses of the [loot, [claim and [grab commands.

- Fixed a bug with the Str/Dex/Int of the new make Evo creature.

- The skills page gump and system for all Evos has been revamped. A command will be run to redeem any LUPs you've used there and the LUPs required to get a point has been increased to 10k.

- You will now be able to cast even if your spellbook is in a container.

- Fixed problems with the Evo gump skills page and transfering a pet when the new owner cannot control the pet and it goes to their stable.

- You will now receive a gump every hour if you are not riding your pet (i.e., if it is fighting) that will show its loyalty. Take care of your pets, we will not be replacing pets that go wild from now on, unless they were bugged.

- You will now receive the aforementioned gump every time you feed your pet.

- When trying to steal an Evo puppy or egg you will now be checked for being blessed and if you have a combatant within 12 tiles. Should this be the case (the first is a blatant abuse of the [selfres command) you will be swarmed by critters.

- Added Make Evo Pet Deed! This will turn ANY non Evo tamed pet into an Evo pet! Super luxury item, 50 mil, gold vendor stone.

Unlike other Evos, this one will not gain stages. The rest of the structure is similar to all other evos.
Many of the properties coincide with other Evo properties.
The original Abilities, Stat and Skill values are copied to the created Evo and the source tameable is deleted.
This Evo will be able to choose spells from all existing spells from all other Evo types!
This Evo is allowed to purchase skill points to train specific skills!
You cannot breed this Evo; the process of making it levelable turns it sterile.
This Evo's AI can cycle through most types of AI. Make sure it can cast if you want anything other than melee, like Mage, Necro, Paladin etc.
If the original pet can cast any type of spell, then the Evo can cast all types, i.e, Magery-Necromancy-Chivalry-Mysticism-Spellweaving. No Bushido or Ninjitsu.
Maximum level is 1000. Starts at level 0 with 0 experience, and gains a level every 20k exp like other evo types.
Spells to purchase: Fire Shield, Ice Shield, Ether Shield, Earth Shield, Cure Master, Heal Master, Howl, Can Poison, Can Paralyze, Can Leech, Infectious Strike, Can Repel, Vicious Bite, Mortal Strike, Can Dismount, Bleeding, Can Rage, Grasping Claw, Firebreath, Double Strike, Whirl Wind, Can Cast.
Skills to Train (up to 100 pts): Wrestling, Anatomy, Tactics, Focus, Meditation, Magic Resist, Poisoning, Parry, EvalInt, Detect Hidden, Hiding, Magery, Chivalry, Mysticism, Spellweaving, Healing, SpiritSpeak.

Tuesday, June 14, 2022
- Fixed the [mystats gump to display the newer version.

- Added spellbook basket; it will automatically pick up all spellbook types and place them nicely inside. It does it automatically when you use the [selfres command. Note: you cannot cast if a spellbook is inside a container. Mid level item, 1 mil.

- You will now be able to purchase a reset power hour scroll with 2000 power scroll tokens from the vendor stone at center mall.

- Ethereal mounts will now take whatever color hue you have on the shrunk item.

- Added scrolls of Half Level Evo and Levelable item! These will half the level so you can continue leveling the item/Evo and gain LUPs! Obviously use these when you are at max level... Find it at the Mooncoin stone.

- Added scrolls of Evo +1 level and +1000 LUPs! Find it at the Vote Token vendor stone (Brit bank) and the Quest Token vendor stone (center mall).

- Added wands of Evo +1 level and +1000 LUPs! Find it at the Mooncoin stone.

- Added two reputation guilds for players to participate. You have 4 ranks in these guilds that you can advance. You need to do quests to gain reputation points. The first thing to do is complete one easy quest to get a token that will get you passage inside the other quests and the vendor. You will need to buy the reputation logbook to check the rank you are and how many poins you need to get to the next level. The same vendor will show you the rewards for the level you are. You start as neutral on all rep guilds.

The first Rep Guild is the Britannian Royal Guards. They are part of the Britain army and you can advance in their ranks as Neutral - Initiate - Soldier - Knight and Lieutenant. Each rank will give you a unique title and the option to buy a couple of good items and power scrolls related to the guild. All the quests are related to elimination of traitors from Britain and other common enemies.

The Second available Reputation Guild is the Red Hoods. They are an organization that steal from the rich and corrupt. You can advance in their rank the same way as in the Britannian Royal Guards, but the quests are related to stealing/stealth and killing certain evil targets.

- Added egg/puppy container. Note that stolen eggs/puppies are different from the ones that drop from the matriarchs or special dragons. Luxury item, 10 mil.

- Added command [dismountme. If for whatever reason you are mounted and cannot see your pet, this will dismount you and you can see your pet after.

- Added achievement tokens currency to the gold pouch.

- Casting walk on ice/ether/fire/earth while the spell is in effect will stop the spell effect.

- The [bandageself command will now first look for normal bandages to use, and if none are in your backpack it will look for the everlasting bandage.

- Fixed problems with some Heartwood quests related to fletching.

- Fixed problems with parry skill not raising after the weapon Directional Damage additions.

- The news.html file will now display in the shard website (bottom). Currently works on Firefox.

- Added check for any pets that are in the internal map (where they go if shrunk or stabled) so they will not lose loyalty at all.

Tuesday, June 7, 2022
- Mouse of Revealing added. This pesky little creature will reveal any hidden or stealthing creatures within 10 tiles. They tend to be near Evo creature nests, feeding on left overs...

- The automated guilds that involve fighting have receieved trainers ala training room 3: Shadows of Sosaria (4), Magi of Sosaria (4), Hunters of Sosaria (3), Rangers of Sosaria (2).

- Added new command [MyGuild. Will display basic information and let you know when you can leave the guild.

- The gold pouch will now collect all currency available in the game.

- Fixed problems with Evo leveling checks.

- Added Safe Trash Bag in Training Area 1 (the blue one, the unsafe one is yellow). Will not trash blessed items...

- Added Evo Pet, Insectoid type!

The Evo Insectoid egg can be obtained by killing an Insectoid Matriarch (10% drop chance), or by stealing the egg from its nest. The matriarch is somewhere in Eodon...
10 stages: A Desert Scorpion, An Iron Beetle, A Beetle, A Feral Beetle, A Rock Mite, A Feral Rock Mite, A Flesh Renderer, A Feral Flesh Renderer, A Giant Crab, An Ancient Giant Crab.
Properties are similar to the other Evos. This pet is not for fighting!
Unlike other Evos, this one you can ride after Stage 3 and on.
Unique abilities gained: Poison, Poisoning Skill, Paralyze, Leech, Magery Skill, Rider Skill Bonuses, Smelt Ore, Poison Spit, Infectious Strike, AreaLeech, Area Poison Spit, Venomous Bite, Repel, Chivalry Skill, Blood Disease, Harvest, Can Swim.
Does not have unique spells for purchase; Instead you may choose bonuses on crafting skills for the rider of the pet!
It will smelt ore dropped onto it after Stage 3 and on (raising its mining skill and gaining a bit of xp).
At stage 10 you may set the evo to harvest mode: it will look around for mining, fishing or lumber resources and will start harvesting!

Tuesday, May 31, 2022
- The event token vendor will be selling past event unique item rewards. So if you missed the event you will be able to still purchase an item at a later date. These are super luxury and end game items, will be pricey...

- Using area attacks, like whirlwind, will not harm other players and turn you criminal, even if in young status, in party or outside party. You must have opted out of PvP for this to work (you are by default).

- Any Evo will now have 10 tries to go through the breeding process. Once the cap is reached the Evo becomes sterile.

- Saving and uploading rankings.html and status.html will occur in sequence every save time (5'). That means these two files will be updated every 20 minutes, and hopefully without lag (other than the time it takes to save).

- Evo Pets Breeding Rebalancing: The caps for the bonus breeding chances have been changed to: 80, 60, 40, 20 and 10, for the 1rst slot, to the 5th slot. If you have more than these caps the LUPs will be returned to you automatically.

- Using Animal Lore on Evos will now properly bring up the Evo gump information. The usual gump you get from animal lore does not have all the info for your evo. Also note that your Evo will be fed and have their loyalty maxed!

- After finishing breeding, Evos will be moved to the stables automatically. Use the enhanced pet leash to retrieve them.

- Added command [status. It will open the shard status page.

- Added checks for weapons and the PvP system.

- Made many minor changes and fixes to all Evos, e.g., they will not attack a player, the paralyze duration depends on the victim's magic resist and Evo's magery, etc etc. Note that the caps for all Evo pets are rebalanced: Duration is now 10 max, RadiusAreaofEffect is now 20 max.

- All Evo pets will not have their abilities/spells triggered if they are training in training area 3 (the melee and magic trainers).

- Evo Breeding Balancing: At the time Evo Breeding ENDS, the average of the master's Animal Lore and Taming is checked, and if the check fails the breeding will fail and will not produce any eggs, puppies etc. If both skills are over 250 you will get 100% breeding success. This might change in the future to prevent abuses.

- Added On Save Rewards! Everytime the server saves (i.e., every 5 minutes) any player Online has a chance (20%) to receive a boon. These include gold (70%), silver tokens (24%), a quest token (5%) and a voting token (1%).

- Added power hour reset scroll (at gold vendor mall), that will reset your power hour timer and allow you to use [powerhour after using the scroll. Luxury item, 10 mil.

- Added Evo Pet, Dinosaur type!

The Evo Dinosaur egg can be obtained by killing a Dinosaur Matriarch (10% drop chance), or by stealing the egg from its nest. The matriarch is somewhere in Eodon...
10 stages: A Najasaurus, An Anchisaur, An Archaeosaurus, A Saurosaurus, A Dimetrosaur, An Anchisaur, An Allosaurus, A Greater Allosaurus, A Tyrannosaurus Rex, A Greater Tyrannosaurus Rex.
Properties are similar to the other Evos
Unique abilities gained: Poison, Poisoning Skill, Paralyze, Leech, Magery Skill, Bleeding, Poison Breath, AreaLeech, Area Poison Breath, ViciousBite, MortalStrike, Explosive Goo, Chivalry Skill, Essence of Disease.
Unique spells for purchase: Aura of Energy, Aura of Nausea, Aura Damage, Essence of Earth

- Added use skill type quester in the Crafters of Sosaria automated guild.

- Fixed an exploit with the new stable system...

- Evo pets will now properly transfer! Let the trading begin...

- Fixed a problem with the daily rankings.html not displaying properly.

Tuesday, May 24, 2022
- Added Evo Pet, Wolf type!

The Evo Wolf Puppy can be obtained by killing a Cu Sidhe Matriarch (10% drop chance), or by stealing the puppy from its nest...
10 stages: A Puppy, A Dog, A Feral Dog, A Wolf, A Dire Wolf, A Feral Wolf, A Cu Sidhe, A Feral Cu Sidhe, A Greater Cu Sidhe, An Ancient Cu Sidhe
Properties are similar to the other Evos
Unique abilities gained: Dismount, Paralyze, Heal, Healing Skill, Bleeding, Rage, Area Cure, Area Heal, ViciousBite, Grasping Claw, Chivalry Skill, Area Grasping Claw
Unique spells for purchase: Cure, Heal, Howl, Shred

- All Evos can switch between two AI types: Reptilian is Melee/Mage, Wolf is Melee/Healer

- The enhanced pet leash will now automatically bond a pet when stabled or when claimed. The pet is also fed and has its loyalty maxed. On double click it can shrink the chosen pet, not stable it.

- The web stone near Brit bank will link to the status/news/rankings web pages.

- To steal the evo dragon egg you will only need high stealing skill (removed the stealth check).

- Fixed properties and made other minor changes for the Reptilian Evo pet.

- Added Power Hour! During this time you will be more powerful (+50 Str/Dex/Int), levelable items and evos will gain DOUBLE experience, you get 50% more gold (you have to use either the loot bag, [grab command, or the master storage, [loot command) and your skills increase faster!

- Added Evo Pet, Reptilian type!

10 stages: A Hatchling, A Snake, A Giant Serpent, An Alligator, A Drake, A Platinum Drake, A Dragon, A Greater Dragon, An Ancient Wyrm, An Enormous Dragon.
Level required to Advance in Stage is 10, 25, 50, 100, 200, 300, 400, 500, 750.
Starts at stage 0, with 0 experience and level 0. Every 20k xp it will gain a level. Experience is gained when the pet gets hit, or it hits an enemy or is getting casted upon, and the xp awarded depends on the owner's luck and enemy's fame.
At every level up the pet gains: LevelUpPoints (LUPs) = Level * 10 + val1(this value depends on the owner's luck)
You will be able to spend LUPs you gain to increase/buy stats/resists, abilities etc for your pet.
Every time a stage is gained, the creature gains a unique ability! Currently for Reptilian at each stage we have: None, Poison, Paralyze, Leech, Firebreath, AreaLeech, AreaFirebreath, ViciousBite, Fear and AreaFear.
Having a pair of them, male and female you can set them to breed mode with a chance to give an egg.
Reptilian Evo Eggs will be obtained from the King of Destard at 10% to drop (and on other unique dragons or by stealing from the nest, much harder stealth / steal check).
Reptilian Evo Eggs will be potential rewards from events at some point as well.
Minimum Taming Skill required to open the Evo properties per stage is: 40, 50, 60, 70, 80, 90, 100, 110, 120, 130.
To edit the Evo properties you single click on them and select the 'properties' option from the menu.
The Control Slots required per stage are: 1, 1, 2, 2, 3, 3, 4, 4, 5, 5.
Taming coins (Corander, Evil Druid Champ Spawn) can be dropped on your Evo to gain XP.
Power Scrolls can be dropped on your Evo to increase their cap on their skills.
Should you choose to appeal to the shadows and attempt to steal the egg from the nest in Destard, beware! Failure will bring upon you the wrath of the whole dungeon...
All of these above are subject to change at any time to balance the system.

- Arcane circle will now properly scale with the number of arcanists within range 1 (up to 6 arcanists). Increased the spellweaving check to allow within 100 skill points instead of within 20 skill points. The higher the caster's spellweaving the better.

- Added pet auto feeder deed (ask GM to place). A pet that feeds (steps over) the hay will be automatically fed and have their loyalty set to max! Luxury item, 1mil at the gold vendor stones.

- Added a new pet leash item to replace the one we currently have that shrinks the pet. Unfortunately, the shrinking system is buggy and can potentially lose your pet! The new system works like stables but you can use anywhere. It will be placed in Training Area 1 to replace the shrinking pet leash. No charges and free to take!

- Added Guild Removal Deed. There is a 30 day delay between joining/leaving guilds to prevent abuse. With this deed you will be able to leave your guild before 30 days. Super luxury item, 30 mil at the gold vendor stone.

- Fixed problems with the news, status and rankings html files and their uploading times.

- The operating costs for the deco wand have been removed! The price will remain at 50mil, and the cap for the number of items added will remain at 1000.

- In the new deco wand, you can change the hue (color) to whatever you want now! Use the thread on discord to post your favorite item ids and your favorite hues! Decorators go nuts!

- The chance for a t-map chest to count as a repeatable quest was slightly increased (to 10% + Level).

- Every Mondain style quest has now an increased chance (10%) to count as repeatable quest.

- The hourly repeatable quest will now count twice towards the rankings and give 2 quest tokens as reward.

Tuesday, May 17, 2022
- All containers had their collect button removed. A new command is coming in that once invoked it will collect all items from your backpack and put into the right container, if you have the right container in your backpack. The new command to collect items from your backpack is [collectitems. It has a 20 second delay between uses so it is not abused. It will collect all items in your backpack if you have a container for it!

- Added box to enter the id number in the deco wand. So once you figure out the ids you want to be using mostly, this will reduce costs as well.

- Added a Quester in the Ranger's Automated Guild, involving using a guild related skill for a certain number of times, which counts as a repeatable quest 100%.

- Reduced waiting times for BoDs from 60 to 30 minutes.

- Added Advanced Tomes of Knowledge! These tomes will be placed in the automated guilds and will allow guild members to train all skills involved with that guild up to 120! Players not in a guild or Guildmasters will be able to purchase a specific tome to place in their house for 20mil.

- Added 3 Questers in the Ranger's Automated Guild, involving animal taming at different levels, which count as repeatable quests 100%.

- Added 8 Questers in the Hunter's Automated Guild, themed according to super slayers, which count as repeatable quests 100%. Each has many many variations for the choice of creature to hunt (same as slayer weapons, amount needed is random 15-25), including champs from champion spawns.

- Checked many skills and allowed increases up to 120 if it wasn't there by default in the servuo scripts.

- The description of a player in the status page will now display the subtitle chosen (if it exists), otherwise the guild title (if it exists).

Spellcrafting System corrections/fixes:
- The property count is now properly calculated, and will not allow the spellcraft if the item has more than 10 properties on. This number also now properly increases the chance of an explosion or the destruction chance of the item.
- Inscription now affects the chance of an explosion. Minimum chance 10% to explode.
- If an explosion occurs, the item will be destroyed based on the Alchemy skill value and the number of properties already on the item. Minimum destruction chance is 1%.
- You will need free hands to perform spellcrafting.
- Increased the previous max number of properties from 8 to 10.

Tuesday, May 10, 2022
- The chance to drop a levelable item has been made 10% for all peerless that drop it.

- Note the importance of caps and having cummulative properties when you start crafting with the enhanced tomes; e.g., if you have luck over 1000 (the cap) and attempt to add luck to an item your luck will go down to the cap or lower. You have been warned. Make sure you read the craft description carefully.

- Made Fixes/Adjustments to the spell making tome.

- Added the Tome of Enhanced Tinkering! The best tinkers in the land may now manipulate jewlery as they please! Also note that the item identification skill will affect the magnitude of the property added, and the chance for the property to be cummulative. If the item id skill is over 200 then the effects added will be cummulative 100%. The ingredient required to make the modifications is Perfect Emerald. Finally, note that certain items might appear as jewlery although they are of base armour type. The crafts will not work on these items.

- The swim earrings will not be equippable anymore once you purchase the permanent swim spell.

- For player made guilds we will provide access to the new content as follows: the guildmaster will be able to purchase a deed from the gold vendor stone (50mil) and will have to let staff know so that they can install some of the content from the automated guilds, in particular, the new fortify skill spell tomes. Each tome can be purchased by the guild master for 50mil, it will be placed on a stone, and guildmembers can puchase it for 20mil. The tomes will be made guild member cast only.

- Every player, even if in different guilds, will have access to the new quests coming in for the new automated guild houses, that is, you can beg or bribe the quester to treat you as a young guild member and let you do the quest even if you're not in the specific guild....

- Added an Enhcanted Bag of Quest Crafts! Drop an item on this enchanted bag and if it is a quest item it will be toggled as quest item and its weight will be greatly reduced!

- Added the Tome of Enhanced Tailoring! The best tailors in the land may now manipulate items made of cloth as they please! Also note that the item identification skill will affect the magnitude of the property added, and the chance for the property to be cummulative. If the item id skill is over 200 then the effects added will be cummulative 100%. The ingredient required to make the seams is abyssal cloth.

- Added the Tome of Enhanced Blacksmithy! The best blacksmiths in the land may now manipulate items made of metal as they please! Also note that the arms lore skill will affect the magnitude of the property added, and the chance for the property to be cummulative. If the arms lore skill is over 200 then the effects added will be cummulative 100%. The ingredient required to make the modifications is powdered iron.

- Added the Tome of Enhanced Fletching! The best bowyers in the land may now manipulate bows as they please! Also note that the arms lore skill will affect the magnitude of the property added, and the chance for the property to be cummulative. If the arms lore skill is over 200 then the effects added will be cummulative 100%. The ingredient required to make the modifications is Elven fletching.

- Pure crafters are encouraged to hire players to get these and other ingredients for you.

- These great items will be worth 1000 quest tokens at the custom mall stone vendor, or 50mil in gold for members of the crafter guild.

Tuesday, May 3, 2022
- Added 12 questers (20 quests each, except for a few of them) at the crafters guild; these quests are exclusive to guild members and will count 100% as repeatable.

- The Darkfather (Doom dungeon) has now a 50% chance to count as a repeatable quest.

- All champions will now count as repeatable quests.

- All peerless (Paroxysmus, Travesty, Lady Melisande, Shimmering Effusion, Monstrous Grizzled and Dread Horn) count as repeatable quests and have a 50% chance to drop levelable items. The Stygian Dragon can now drop a levelable item (50%). The Medusa is now the only peerless that drops a levelable item 100%.

- All Dungeon Bosses have been made into repeatable quests and respawn between 2-4 hours.

- Added house increase +1 deed at the voting stone (super luxury item 1000 voting tokens).

- Added caps to the spell making tome: duration max 30 seconds, magnitude max 50, area max 30.

- Fixed problems with the elemental spells and the spell making tome.

- We are pleased to introduce a novel, unique and exclusive system, called spell making. This will allow the player to create their own spells, based on different effect combinations. The more effects chosen the higher the mana and skill requirements, and similarly for larger magnitude, duration and area of effect. There are a total of 160 effects, split into 3 categories: Beneficial (Mana Cost: 5), Harmful (Mana Cost: 10), and Summoning (Mana Cost: 15) (those are starting mana costs). Within each category there are 90, 27 and 43 effects, respectively. A spell you make can be one of the 3 main types, cannot mix them. A cap of 10 effects is applied to the spell you create (which leads to 2^10-1=1023 spells that can be created from each of the 3 groups, for a total of 3069 new spells). if we had not restricted and capped you could have created 2^160-1=1.4615016373309029182036848327163e+48 effects...). These tomes are the basis for the new specific rewards given by the Crafter's Guild, vis-a-vis the new fortify skill spells. This new system will allow players to trully play a unique style of their choice; for example you can now play necromancer like you do in Diablo 2 and blow up corpses, of play a paladin that uses auras to affect his surroundings. Each of the 3 groups is split up into the following categories: Beneficial type: Bless Resists, Bless Stats, Restoration Effects,Shields,Fortify Magical Skills, Fortify Combat Skills, Fortify Crafter-Harvest Skills, Fortify Unsavory Skills, Fortify Bardic Skills,Fortify Wilderness and Other Skills Harmful type: Curse Resists, Curse Stats, Leech Effects, Harmful Effects Summoning: Manipulation of the Elements, Summon Creature Group, Summon Hydras, Corpse Manipulation, Summon Familiars The new quest giver that gives this tome as a reward will be placed near the Codex of Spell Making Knowledge in Training Area 3. This is not a trivial quest, advanced players only.

- Two wands have been added to the donation stone: +1 Level and +1000LUP that can be applied to any a levelable item, each has 100 charges!

- A [selfres command has been added. Costs 10000gp and will bring your corpse to you and make you immortal for 30 seconds. Best used away from mobs and the place you died.

- Added container of containers. It will pull all of your keys inside and place them nicely. It will do this automatically if you die and you use the [selfres command.

- Fixed the issue with the over 60k piles of tokens showing as 1 token in the bank box.

- The Crafters of Sosaria guild home has been opened to the public, but note it is still under construction. The process of joining this guild has been automated. There will be unique perks for joining, in particular training skills and special items. Entry requirements will include being GM on ALL crafting skills and resource gathering skills. Skill gain perks: Only guild members will be able to train harvesting skills (lumberjack, fishing, mining) at the guild home. Only basic resources are returned. Be aware that cheaters and exploiters (e.g., pass the special tools to your other char) will be penalized for a day. It is best to make a new crafter character to enter the guild. Skills required to enter the crafter guild: Alchemy, ItemID, ArmsLore, Blacksmith, Fletching, Carpentry, Cartography, Cooking, Fishing, Inscribe, Tailoring, TasteID, Tinkering, Lumberjacking, Mining, Imbuing. A new vendor will be selling the unique items to guild members. A new pad by the guild home doors will check your skills once stepped on and will ask you if you want to join. The vendor will be selling certain tomes that are part of a larger system we will be introducing, namely spell making. The items sold currently involve fortify skill type tomes, i.e., for 20 seconds add 20 to your blacksmith skill. They will be very expensive. And to prevent abuse, players will not be allowed to swap guilds at will; a delay of 30 days will be implemented if you want to change guilds. This will allow only dedicated crafters (members of the crafter's guild) to become the best crafters in the land. New quests are also in the works and will be added over the next week to the crafter guild house.

- After restart, there will be a 30 day delay to leave a guild once you join it.

- The basic fishing container will go on the vendor stone as well.

- Fixed problems with the teleport z-value from the advanced cartography, and the reactive paralyze for levelable items, up after restart.

- The script to tone down levelable items to the caps will be run after restart. Those with items that have properties over the caps will receive moon coins as compensation, and if an item is over 300 level, a wand with +1 level charges.

Past Updates
- Bane - Bonebreaker and Hit Explosion deeds are now dropping in SOS Tresure Chests.

- The script to tone down levelable items to the caps will be run after restart. Those with items that have properties over the caps will receive moon coins as compensation, and if an item is over 300 level, a wand with +1 level charges.

- A skill primer container will be added after restart; super luxury item, 20 mil.

- A PvP system will go up after restart. Use the stone near Britain bank (will place after restart). Both players must have opted in for you to be able to damage each other.

- Added an item engraver deed to the gold vendor stone that can be used to rename items. Can be recharged using fertile dirt. Decorators go nuts!

- New diplomacy quest/system added in Public Gate / Custom Places / Britain Ambassy.

- New black market with new quests for thiefs added in Public Gate / Custom Places / Black Market.

- New Player vendor mall with themed deco in Public Gate / Vendors.

- The bulk order book will now be allowed to be locked down and bods to be dropped into it (after restart).

- Levelable items will have a maximum of level 300, up after restart. To add LUPs once you hit that barrier use the +1000LUP deeds from voting and quest token stones.

- After restart, a new currency conversion stone will be added at the center mall. The rates will be adjusted in the future, lets see how it goes.

- Added gold panning related items into the big ingredients container, under the Odds and Ends page. Up after restart.

- After restart, we will make available a watered down version of a GM tool, that can be used by players to decorate their house. You will note commands missing for obvious reasons. However, the top right part allows you to add ANY item you want if you can find the proper id. So go nuts and report any problems/exploits. Note: only 1000 items are allowed per wand and every time you do anything in this gump it costs 100gp. Super luxury item, worth 20mil. The height value is always added to the item when it is placed on the ground, so be careful when you get the z-value, and then add chosen item.

- After restart, treasure hunt chests will have a chance based on level to count as repeatable quests when you REMOVE the chest.

- After restart, Mondain style quests will have a 1% chance to count as repeatable quests when completed. That means that certain existing repeatable quests have a chance to give an extra quest token and count in the rankings. Also, all craft quests including Heartwood can help our crafters go up in the rankings.

- Fixed an exploit with levelable items.

- After restart the Fernando the Death Knight quest (for advanced players, Miras Strong hold) will yield 30 tokens and its delay has been reduced to every 12hrs.

- After restart an npc in training area 3 will be added (master scribe) that will accept unwanted ice/fire/earth/ether spell tomes and return a spellbook from that school (always, luck affects level and circle). There is also a 10% chance to count this as a repeatable quest.

- Added cooking themed container.

- Added slayer deed container.

- Fix: The tailoring container gump was not showing the second column of items; this is now fixed and any of these items you had in your pack when clicking collect should be in there (no items were lost).

- Added the first in a series of crafter ability tomes, the Advanced Cartography Tome. It costs 500 quest tokens, but once you get it you will not need another. Currently three abilities: Combine Maps, Create Map and Teleport to Map. As more abilities are added they will show up in your tome. Read the description to see what each ability does.

- For our hard-core crafters: completing a BOD can count as a repeatable quest and earn you a quest token along with advancement in the daily rankings! Large BODs earn a token 100%, but small BODs only 20% of the time. This is because BODs have no competition like the other repeatable quests do, and small BODs are easy to spam.

- The top 3 ranks from daily ranks now receive 100, 75 and 50 quest tokens respectively.

- The online rewards repair deed will now work on clothing and will remove durability from jewelry and talismans!

- The item bless deed can now be used to bless the loot bag and the gold bag.

- Added Portable Soul Forge (super luxury item, 15 mil).

- Our great crafters will have a chance (1%) to receive a portable soul forge or the new (10 page) ingredients container, when they successfully complete a crafter challenge.

- Every mondain style quest will now show the time needed until the quest can be attempted again.

- Added Ingredients container (10 pages, 20 mil). It has room for two more pages so post in the suggestions thread what you want added.

- Added null checks to all containers.

- The Arcane Knowledge (Quest Hall) quest counts now as repeatable.

- Fixed abilities on levelable spear and staff.

- Fixed problems with the new elementals.

- Added Item unbless deed (gold vendor stone, basement).

- Reduced amount of gold the master Storage bag was giving for corpses (was way too much).

- Added new command [WeaponAbilities. It will bring up a gump to let you choose primary/secondary ability.

- Added new command [News. It will bring up this gump.

- Added uogateway to the voting stone. The voting tokens will now stack automatically in one pile. Increased the costs in the vendor stone for voting tokens, since we'll have more tokens now every 12hrs.

- New guards added to the Casino.

- Added some new npcs to the new player starting area.

- Ancient and Eternal Wyvern were seen carrying wonderful equipment in a Trammel Dungeon.

- Thunder Wyrm Quest now has better rewards other than the bow.

- Two new place for you to explore, go to the Britain Port and talk to the Sail Master, tell him sail to know the allowed locations for you to travel by sea. Deep Dungeon and Port Royal Pirate Stronghold.

- A new quest has been adde to the Quest Hall.

- A new crafter has been seen in Britain, he sells you a tool for you to craft Silk Cloathing, you get Silk in Spiders.

- A new vendor has been seen in Britain, the Instrument Seller will give you many options for a new musical instrument.

- Now when you join a guild you get a set of clothing and a ethereal with the guild abreviation that when you equip it for first time it becomes bonded to your character.

- A new story teller has been seen in Britain, give him some gold to receive a hint for a rare decoration item for you to find around the world.

- Create Food spell now will give you a option to pick from Meat or Fruits.

- Fixed problems with ether/earh/fire/ice shields and absorb spells.

- Added container that will hold all power scrolls.

- New Craftable Fancy Plate Armor Pieces in Blacksmith Tool. (check Platemail section)

- New Vendor in Britain selling some house decoration (Antiquities Dealer)

- Salon Stool (when you sit on it you will be able to change your hair/beard easily, check Britain Hair Salon)

- Cellar in House (Auto changes to the size of your house / will be tested more before added to players)

- Traps will appear in Champion Spawns, it will help to balance the difficulty.

- Armors and Weapons in monster loot will have a chance to appear with all types of resources (Valorite Katana, Gold Plate Arms, etc.)

- Mage Spells: Magic Arrow, Harm, Fireball, Lightning, Ming Blast, Energy Bolt, Chain Lightning, Flame Strike and Meteor Swarm will have more damage per 5 of Magery Skill after 100.

- Mage Spells: Poison and Poison Field will take in consideration if the player has Magery+Poisoning, with 120 in both skills you will deal Lethal Poison.

- Mage Spells: Air, Earth, Fire and Water Elemental monster summons will be affected by your Magery Skill, Under 100 you will summon a Lesser (10% weaker), 101-110 you will summon a Normal, 111-115 you will summon a Greater (10% stronger) and 116-120 you will summon a Elder Elemental (20% stronger).

- Mage Spell: Summon Daemon will take in consideration the player karma, from 0 to 10000 positive karma you will summon a Little Angel (strenght of a Daemon), from above 10000 you will summon a Angel (strenght 25%+ of a daemon), from 0 to -10000 you will summon a Daemon and from below -10000 you will summon a Balron (strenght 25%+ of a daemon).

- New craftables at the Carpentry tool

- New craftables at the Chisel tool

- 17 new rainbow pets (location to be announced)

- Some items/systems/mobiles to the new casino

- Magic Key added to dungeon chest loots (opens any level of locked chest and removes trap)

- SpiritSpeak now works directly with Necromancy skill (more explanation on Disc and Site)

- New player command [InfoPG

- New decoration corpses

- New sleeping monsters system (to be announced)

- New misc decoration

- Dungeon Chests

Level 1 Chests = 40% of new loot chance

Level 2 Chests = 50% of new loot chance

Level 3 Chests = 70% of new loot chance

Level 4 Chests = 100% of new loot chance